Full notes
Full Skinny & Franko: Fists of Violence update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes12 additions3 changes0 removals
- Gameplay
- Events
- Fixes
addedNew Content: New option to defeat a 'Green Blockhead' - special interaction added
addedNew Content: Added visual presentation for 'Doc' boss fight
addedNew Content: Added beaten enemies in Level 2 after going back to fight Gipsy without the car
addedNew Content: Option to select a save slot for Campagin play
addedNew Content: Added a special variation of Arcade mode - 'Hardcore Arcade' - an ultimate way to challenge the game with some slight changes in the game.
changedImprovements: Changed behaviour of 'Running Attacks' of bosses to not be overused in fights
Skinny & Franko: Fists of Violence changes
addedNew Content: New option to defeat a 'Green Blockhead' - special interaction added
addedNew Content: Added visual presentation for 'Doc' boss fight
addedNew Content: Added beaten enemies in Level 2 after going back to fight Gipsy without the car
addedNew Content: Option to select a save slot for Campagin play
addedNew Content: Added a special variation of Arcade mode - 'Hardcore Arcade' - an ultimate way to challenge the game with some slight changes in the game.
Patch notes:
- New ContentNew option to defeat a 'Green Blockhead' - special interaction added
- New ContentAdded visual presentation for 'Doc' boss fight
- New ContentAdded beaten enemies in Level 2 after going back to fight Gipsy without the car
New Content: Option to select a save slot for Campagin play
- New ContentAdded a special variation of Arcade mode - 'Hardcore Arcade' - an ultimate way to challenge the game with some slight changes in the game.
- ImprovementsChanged behaviour of 'Running Attacks' of bosses to not be overused in fights
- ImprovementsAdded many new SFXes
- ImprovementsAdded option to restart the game from Pause Menu
- ImprovementsAdded a new attack for Level 2's Boss 'Mechanical God'
- ImprovementsAdded camera shake effect on some attacks in Boss fights
- ImprovementsAdded slow-motion effect and graphical accent for 'Surprise Shooter' in Level 8 for more dramatic presentation
- ImprovementsAdded possibility for another sitting NPC to be beaten in Pub sub-level
- ChangesChanged final section of Level 4 to have less enemies in boss fight with Robot and more before him
- ChangesSmall adjustements in Credits section, added Credits to Main Menu
- ChangesChanged the way how ammo pickups work in Shooting Level
Fixed problem with short type weapons disappearing too fast after breaking
Fixed problem with leftover sprite of fishing rod in Level 3
Other smaller bug fixes and adjustments
Source
Changelog.gg summarizes and formats this update. How we read updates.
