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Steam News24 June 20251y ago

Skin Deep Update02

In this update, we have over 50+ additions and fixes to Skin Deep. Enjoy! Quality of Life additions Arcades now retain high score information.

In this update1

Full notes

Full Skin Deep update

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What changed

11 fixes1 addition9 changes2 removals
  • Store
  • Gameplay
  • Performance
  • Events
  • Maps
changedIn this update, we have over 50+ additions and fixes to Skin Deep. Enjoy!
changedQuality of Life additionsArcades now retain high score information. The arcade machines will now retain high score information between level loads.
addedQuality of Life additionsShadow optimization. We added a shadow optimization that improves performance (thank you to dhewm3 for this!).
changedQuality of Life additionsGamepad right stick will now scroll windows. When reading emails or other blocks of text, the gamepad right stick will now scroll the window up and down.
changedQuality of Life additionsImproved gamepad traversal on lists. The gamepad cursor now traverses lists (such as the list of savegames) better. Previously, cursor friction was being applied when the cursor was above an empty list entry. This is no longer the case.
changedQuality of Life additionsIncreased maximum gamepad cursor speed. The gamepad maximum cursor speed is now higher. This is accessed via Options > Gamepad > Menu Speed

Skin Deep changes

changedIn this update, we have over 50+ additions and fixes to Skin Deep. Enjoy!
changedArcades now retain high score information. The arcade machines will now retain high score information between level loads.
addedShadow optimization. We added a shadow optimization that improves performance (thank you to dhewm3 for this!).
changedGamepad right stick will now scroll windows. When reading emails or other blocks of text, the gamepad right stick will now scroll the window up and down.
changedImproved gamepad traversal on lists. The gamepad cursor now traverses lists (such as the list of savegames) better. Previously, cursor friction was being applied when the cursor was above an empty list entry. This is no longer the case.

In this update, we have over 50+ additions and fixes to Skin Deep. Enjoy!

Quality of Life additions

  • Arcades now retain high score information. The arcade machines will now retain high score information between level loads.

  • Shadow optimization. We added a shadow optimization that improves performance (thank you to dhewm3 for this!).

  • Gamepad right stick will now scroll windows. When reading emails or other blocks of text, the gamepad right stick will now scroll the window up and down.

  • Improved gamepad traversal on lists. The gamepad cursor now traverses lists (such as the list of savegames) better. Previously, cursor friction was being applied when the cursor was above an empty list entry. This is no longer the case.

  • Increased maximum gamepad cursor speed. The gamepad maximum cursor speed is now higher. This is accessed via Options > Gamepad > Menu Speed

Bugfixes

Gameplay

  • Fixed bug when throwing an item downward in space. We had a bug where throwing an item downward when in outer space would result in a wonky throw trajectory. This was due to the item getting snagged in the player's collision box.

  • Skullsaver interest bug. When the skullsaver yells out, nearby enemies will now correctly hear and react to it.

  • No bashing while in mech. You can no longer do a melee-bash with a carried object while piloting a mech.

  • No item inspecting while in mech. You can no longer inspect a carried object while in the mech. Nina does not have 3 hands...

  • Controls legend is now hidden while in mech. The player cannot interact with carried objects while in the mech, so we now hide the controls legend for carried objects.

  • Fixed bug with entering a hiding spot while lying down. If you lied down and entered a hiding spot, the camera would go bananas.

  • Fixed memorypalace usage while in front of GUI screen. The GUI screen has logic to allow the player to move an arrow cursor on the screen, and this was conflicting with the memorypalace.

  • Hull mine blast radius increased. The blast radius of the hull mine was relatively small, resulting in situations where it seemingly wasn't affecting things near its blast.

  • Fixed hackgrenade interaction with vents. We had an unintended reaction with vent doors being directly opened with hackgrenades.

  • Fixed postgame spectate camera. When a mission ends, the player becomes a spectator camera. There was a bug where if the mission ended while the player was inside a vent or hiding spot, the camera wouldn't work correctly.

  • Fixed bug where skullsaver was sometimes interrupting itself. Some skullsaver VO barks are long, and the skullsaver was sometimes interrupting its own bark before it was finished.

  • Fixed tablets getting erased. We had a bug where the text on tablets was sometimes getting erased when it was sent to the lost and found.

  • Notification for tablets lost in space. The event log was missing a notification when a tablet was lost in space.

  • Fixed tablet missing spark hazard label. The crew tablet was missing the art for the spark hazard label.

  • Fixed tablet interestpoint. Tablets were sometimes creating interestpoints at incorrect times.

  • Fixed issue with player squished by boarding ship. If the player sandwiched themselves between the airlock door and pirate boarding ship during the docking sequence, this sometimes resulted in the player exiting the map bounds. The player will now correctly get squished or pushed out.

  • Fixed pickpocket invincible items. Pickpocketing sometimes resulted in the pickpocketed item being

Source

Steam News / 24 June 2025

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