What changed
0 fixes0 additions3 changes0 removals
changedFirst—thank you for your active participation in the recent community vote! Starting this round, selected TREASURES receive 40 Tarot cards and winning HEROES receive 60 Tarot cards. Works chosen by players receive an additional reward, so total rewards become 40 × 2 = 80 Tarot cards for TREASURES and 60 × 2 = 120 Tarot cards for HEROES. This is not only recognition of great creations, but our practice of co-creation with players—let’s crown passion together. PS: From this round onward rewards are sent via email, so please make sure to enter your email address correctly in the form. If rewards are not delivered, contact us at feedback@zggame.net The results for Vote #8 are now revealed—here are the winners: Hero leaderboard: Hero 6: 22.92% ★ (submitted by MrTuzX) Hero 1: 20.04% ★ (submitted by 無情的計索) Hero 5: 17.51% ★ (submitted by 萬物皆可萌信步) Hero 4: 15.34% (submitted by Lyunk) Hero 3: 14.62% (submitted by VileVox) Hero 2: 9.57% (submitted by MenagerCyrku) Top winners (Top 3): Hero 6, Hero 1 & Hero 5 Winning hero details: Hero 6 (HASTE / ULTIMATE) TALENT: Every 1.5 seconds, freeze the most recently fired projectile from an enemy in mid-air. ULTIMATE: Throw the frozen projectile back at the enemy. Hero 1 (RAGE / SPRITE) TALENT: When Rage ends, spawn a sprite with HP equal to Max Rage × 70%. ULTIMATE: Release Dragon’s Wrath, burning half the HP of all your sprites and dealing 100 + (burned sprite HP / 4) damage to enemies. Hero 5 (RAGE / HEAL) TALENT: During Rage, healing amplification increases by the same amount as damage amplification. ULTIMATE: Link yourself with an enemy for 3 seconds; during that time 20% of damage you take is transferred to the linked enemy. Treasure leaderboard: Treasure 2: 17.25% ★ (submitted by 叨神) Treasure 7: 16.37% ★ (submitted by 波風路飛) Treasure 6: 13.01% ★ (submitted by Lyunk) Treasure 8: 13.01% ★ (submitted by 靈魂鎖鏈) Treasure 3: 12.13% (submitted by 清) Treasure 1: 10.23% (submitted by 超絕可愛天使酱) Treasure 4: 9.21% (submitted by 小黑的承諾) Treasure 5: 8.77% (submitted by 小黑的承諾)
changedTop treasures (Top 4): Treasure 2, Treasure 7, Treasure 6 & Treasure 8 Winning treasure details: Treasure 2 (PHASE 1/2/3 can be held simultaneously: 3) Effect: Whenever players on the field collectively lose each 5 HP, gain 40/50/70 gold. Treasure 7 (PHASE 1/2/3 can be held simultaneously: 3) Effect: When all 8 learned BRANCHES reach 1/2/3 stars, choose one: Instantly gain 700/1200/2000 gold Recover 12/16/24 HP Randomly select 1/2/3 BRANCHES to gain 2/4/8 Rare skills
changedTreasure 6 (PHASE 1/2/3 can be held simultaneously: 3) Effect: After five turns from selection, gain 900/1000/1000 gold, but during those five turns each defeat costs you 100 gold taken by the opponent. Treasure 8 (PHASE 1/2/3 can be held simultaneously: 3) Effect: Active use once—designate a player for 3 turns; whenever that player is damaged you recover the same amount of HP that player lost. All listed works will receive rewards.
Skill Legends Royale changes
changedFirst—thank you for your active participation in the recent community vote! Starting this round, selected TREASURES receive 40 Tarot cards and winning HEROES receive 60 Tarot cards. Works chosen by players receive an additional reward, so total rewards become 40 × 2 = 80 Tarot cards for TREASURES and 60 × 2 = 120 Tarot cards for HEROES. This is not only recognition of great creations, but our practice of co-creation with players—let’s crown passion together. PS: From this round onward rewards are sent via email, so please make sure to enter your email address correctly in the form. If rewards are not delivered, contact us at feedback@zggame.net The results for Vote #8 are now revealed—here are the winners: Hero leaderboard: Hero 6: 22.92% ★ (submitted by MrTuzX) Hero 1: 20.04% ★ (submitted by 無情的計索) Hero 5: 17.51% ★ (submitted by 萬物皆可萌信步) Hero 4: 15.34% (submitted by Lyunk) Hero 3: 14.62% (submitted by VileVox) Hero 2: 9.57% (submitted by MenagerCyrku) Top winners (Top 3): Hero 6, Hero 1 & Hero 5 Winning hero details: Hero 6 (HASTE / ULTIMATE) TALENT: Every 1.5 seconds, freeze the most recently fired projectile from an enemy in mid-air. ULTIMATE: Throw the frozen projectile back at the enemy. Hero 1 (RAGE / SPRITE) TALENT: When Rage ends, spawn a sprite with HP equal to Max Rage × 70%. ULTIMATE: Release Dragon’s Wrath, burning half the HP of all your sprites and dealing 100 + (burned sprite HP / 4) damage to enemies. Hero 5 (RAGE / HEAL) TALENT: During Rage, healing amplification increases by the same amount as damage amplification. ULTIMATE: Link yourself with an enemy for 3 seconds; during that time 20% of damage you take is transferred to the linked enemy. Treasure leaderboard: Treasure 2: 17.25% ★ (submitted by 叨神) Treasure 7: 16.37% ★ (submitted by 波風路飛) Treasure 6: 13.01% ★ (submitted by Lyunk) Treasure 8: 13.01% ★ (submitted by 靈魂鎖鏈) Treasure 3: 12.13% (submitted by 清) Treasure 1: 10.23% (submitted by 超絕可愛天使酱) Treasure 4: 9.21% (submitted by 小黑的承諾) Treasure 5: 8.77% (submitted by 小黑的承諾)
changedTop treasures (Top 4): Treasure 2, Treasure 7, Treasure 6 & Treasure 8 Winning treasure details: Treasure 2 (PHASE 1/2/3 can be held simultaneously: 3) Effect: Whenever players on the field collectively lose each 5 HP, gain 40/50/70 gold. Treasure 7 (PHASE 1/2/3 can be held simultaneously: 3) Effect: When all 8 learned BRANCHES reach 1/2/3 stars, choose one: Instantly gain 700/1200/2000 gold Recover 12/16/24 HP Randomly select 1/2/3 BRANCHES to gain 2/4/8 Rare skills
changedTreasure 6 (PHASE 1/2/3 can be held simultaneously: 3) Effect: After five turns from selection, gain 900/1000/1000 gold, but during those five turns each defeat costs you 100 gold taken by the opponent. Treasure 8 (PHASE 1/2/3 can be held simultaneously: 3) Effect: Active use once—designate a player for 3 turns; whenever that player is damaged you recover the same amount of HP that player lost. All listed works will receive rewards.
Fighters, hello!
First—thank you for your active participation in the recent community vote! Starting this round, selected TREASURES receive 40 Tarot cards and winning HEROES receive 60 Tarot cards. Works chosen by players receive an additional reward, so total rewards become 40 × 2 = 80 Tarot cards for TREASURES and 60 × 2 = 120 Tarot cards for HEROES. This is not only recognition of great creations, but our practice of co-creation with players—let’s crown passion together. PS: From this round onward rewards are sent via email, so please make sure to enter your email address correctly in the form. If rewards are not delivered, contact us at feedback@zggame.net The results for Vote #8 are now revealed—here are the winners: Hero leaderboard: Hero 6: 22.92% ★ (submitted by MrTuzX) Hero 1: 20.04% ★ (submitted by 無情的計索) Hero 5: 17.51% ★ (submitted by 萬物皆可萌信步) Hero 4: 15.34% (submitted by Lyunk) Hero 3: 14.62% (submitted by VileVox) Hero 2: 9.57% (submitted by MenagerCyrku) Top winners (Top 3): Hero 6, Hero 1 & Hero 5 Winning hero details: Hero 6 (HASTE / ULTIMATE) TALENT: Every 1.5 seconds, freeze the most recently fired projectile from an enemy in mid-air. ULTIMATE: Throw the frozen projectile back at the enemy. Hero 1 (RAGE / SPRITE) TALENT: When Rage ends, spawn a sprite with HP equal to Max Rage × 70%. ULTIMATE: Release Dragon’s Wrath, burning half the HP of all your sprites and dealing 100 + (burned sprite HP / 4) damage to enemies. Hero 5 (RAGE / HEAL) TALENT: During Rage, healing amplification increases by the same amount as damage amplification. ULTIMATE: Link yourself with an enemy for 3 seconds; during that time 20% of damage you take is transferred to the linked enemy. Treasure leaderboard: Treasure 2: 17.25% ★ (submitted by 叨神) Treasure 7: 16.37% ★ (submitted by 波風路飛) Treasure 6: 13.01% ★ (submitted by Lyunk) Treasure 8: 13.01% ★ (submitted by 靈魂鎖鏈) Treasure 3: 12.13% (submitted by 清) Treasure 1: 10.23% (submitted by 超絕可愛天使酱) Treasure 4: 9.21% (submitted by 小黑的承諾) Treasure 5: 8.77% (submitted by 小黑的承諾)
Top treasures (Top 4)
Treasure 2, Treasure 7, Treasure 6 & Treasure 8 Winning treasure details: Treasure 2 (PHASE 1/2/3 can be held simultaneously: 3)
Effect
Whenever players on the field collectively lose each 5 HP, gain 40/50/70 gold. Treasure 7 (PHASE 1/2/3 can be held simultaneously: 3)
Effect
When all 8 learned BRANCHES reach 1/2/3 stars, choose one: Instantly gain 700/1200/2000 gold Recover 12/16/24 HP Randomly select 1/2/3 BRANCHES to gain 2/4/8 Rare skills
Treasure 6 (PHASE 1/2/3 can be held simultaneously: 3)
Effect
After five turns from selection, gain 900/1000/1000 gold, but during those five turns each defeat costs you 100 gold taken by the opponent. Treasure 8 (PHASE 1/2/3 can be held simultaneously: 3)
Effect
Active use once—designate a player for 3 turns; whenever that player is damaged you recover the same amount of HP that player lost. All listed works will receive rewards.
Congratulations once again to all the winning ideas! These fantastic contents will be introduced in a future update!
Meanwhile, the 9th Poll is now live! Once again, you decide what comes next!
Click the link below to cast your valuable vote for your favorite designs:
👉 Click Here to Participate in the 9th Skill Legends Royale Community Poll!
All hero and treasure ideas in this poll come from our incredibly talented player community!
We want to give a huge thank you to every player who has shared their creativity with us. You are the ones who make the world of Skill Legends Royale so much richer! If you have a brilliant idea of your own, please feel free to submit it! Submit Hero Ideas Here: Hero Idea Submission Form Submit Treasure Ideas Here: Treasure Idea Submission Form — The Skill Legends Royale Development Team