In this update2
Full notes
Full Sketchy's Contract update
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What changed
- Gameplay
- Balance
- Store
- Fixes
Sketchy's Contract changes
UPDATE
The death backpack icon will now disappear 5 minutes after the player revives rather than 5 minutes after they die. This will help ensure players have plenty of time to find their way back to where they died.
Jelloti in a Jar item will now dance when next to boombox music.
The Freezer can now be stored away for Hosts. It can be relocated by clients.
The Air Purifier can now only be activated outside of the ship.
The Time Manipulator can now only be activated outside of the ship.
The droid blaster no longer phases through physical collision.
Updated the collision in the Museum Center platform causing a large gap between placed items.
The Sandworm is now twice as large when placed.
Health now reduces by 20% every 2 seconds on Tier 3 when you have no more oxygen.
Wraith damage increased as it was weaker than most other deadly enemies.
FIXES
Fixed an issue causing dupes to occur with the burger shop crate.
Fixed an issue where the Jetpack wasn’t being properly disabled for clients when turned off.
Fixed an issue where aliens could not be shot additional times after the first time.
Fixed an issue where the replenisher/loot converter screen can still be interacted with while an item is replenish/converting.
Fixed an issue where the Contamination purifier didn’t get deleted when returning to orbit.
Fixed an issue where the Time Manipulator didn’t get deleted when returning to orbit.
Fixed an issue where the Time Manipulator could be interacted with while in orbit.
Fixed an issue where the Unharvested Night Blossoms did not show Burger Shop icons.
Fixed an area in Port Sahariss Level 2 where players could fall through the ground.
Fixed an access crate location in Sector Zero level 2 that was impossible to reach.
Fixed an issue where placing an Contamination Purifier blocks the player viewport.
Fixed an issue where the Trilobite Terrarium doesn’t highlight hovering over it in placement mode.
Fixed an issue where the Capsule would become visible after harvesting something underwater and clip into the player viewport.
Fixed an issue where players could be shrunk while dead, causing them to revive as shrunk and unable to perform certain actions.
Fixed an issue with multiple areas along the path of the Level 2 elevator on Port Lumin that knocked players off.
Fixed an issue where the suit gathering suit modifier states “quality/rare gatherable” rather than “uncommon/rare”.
Thank you everyone! - Forsakenhalo
Source
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