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Steam News5 February 20215y ago

Patch 2.0.4 Balancing and fixes!

Hello Skeleton Crew! Wish you a great weekend! Our weekly patch this time is about balancing and more bug fixing!

Full notes

Full Skellboy Refractured update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Skeleton Crew!

What changed

8 fixes4 additions9 changes3 removals
  • Server
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
changedOur Issue tracker is public and can be found over at https://trello.com/b/yTckRnZ3/skellboy-issue-tracker . If you catch another bug not yet on our list we would be grateful to hear from you either on the Forum or our discord server.
removedTorture Chamber: Removed some Medusas
changedShockwave Damage (Gargoyles, Dark Skippy, Dark Torso, etc.) is now considered as damage coming from below, so the Ghost slippers will prevent damage from it
changedGhosts in the Sewers riddle will not react to the second player anymore so the gameplay is not affected by it.
changedBalanced the Ghost riddle in the Sewers: Ghosts now move faster, have sounds, and are only catchable by the Bottle Head when truly cornered, to make the gameplay more reasonable for players
changedAll magic staffs now do **one Base Damage** (Root and Sugar staffs did 0 before)

Wish you a great weekend! Our weekly patch this time is about balancing and more bug fixing! We did some changes to the Torture Chamber (Mostly Refractured Mode) and the riddle with the ghosts in the sewers.

Our Issue tracker is public and can be found over at https://trello.com/b/yTckRnZ3/skellboy-issue-tracker. If you catch another bug not yet on our list we would be grateful to hear from you either on the Forum or our discord server.

Balancing/changes

  • Torture Chamber: Slowed down some of the rotating spike towers in Refractured Mode

  • Torture ChamberRemoved some Medusas
  • Shockwave Damage (Gargoyles, Dark Skippy, Dark Torso, etc.) is now considered as damage coming from below, so the Ghost slippers will prevent damage from it

  • Ghosts in the Sewers riddle will not react to the second player anymore so the gameplay is not affected by it.

  • Balanced the Ghost riddle in the Sewers: Ghosts now move faster, have sounds, and are only catchable by the Bottle Head when truly cornered, to make the gameplay more reasonable for players

  • All magic staffs now do **one Base Damage** (Root and Sugar staffs did 0 before)

  • Statue boss will not remove torso and feet with his stomp attack anymore, but will cut off Skippy's head with the horizontal chop

  • Decisions can only be accepted by the confirmation key and not with any input keys

Added

  • Added special savestate border when in Refractured Mode

  • Rotating spike towers now have another layer on top of them to communicate better that jumping above them is not advised

  • Added clarification to the bat torso effect (Gaining health by dealing damage to enemies). Spanish translation will follow in a later patch!

  • Newly unlocked achievements are highlighted with a special icon in the Achievement menu

  • More feedback on hitting the Statue boss (sound effects, flashing and screen shake)

  • More sound effects for the Mini Boss Lock cutscene in Refractured Mode

Fixes

  • Defeated enemy remains that were on fire prior to their death will not burn forever anymore

  • Lances from enemy skeletons now properly despawn when they die

  • Fixed missing hand visuals for the batlord Torso

  • Fixed missing hand visuals for the Biker Torso

  • Made collisions of separation walls higher (Random Dungeon) so enemies will not land on them anymore

  • Using the trident on enemies could potentially kill their behaviour, making it unable to kill them. This could potentially make rooms in the Submarine Dungeon unbeatable and has thus been fixed

  • The blocky shockwave from the Dark Skippy torso now also works on enemy skeletons in Refractured Mode

  • Fixed Emerald UI in Random Dungeon displaying on top of menu elements in the pause menu

  • Fixed some visual errors in the Swamp area in Refractured Mode

  • Fixed shortcut door in Refractured Mode Torture Chamber not opening

  • Removed particle effect when returning to the Ballroom (after Dark Skippy 2 bossfight).

  • Fixed more collision errors

  • Fixed some wrongly displayed texts from Trevora in her club form

  • Error sound effect is now played when weapon switching is not allowed in equip menu

  • After dying, Skippy will now restart with the last weapon used

Source

Steam News / 5 February 2021

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