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Steam News1 September 20214y ago

Small Fixes

- Scaling up scorpion spawner hp in higher ascension levels - GFX option UI Scale now affects most UIs in game - Optimized minimap drawing a bit - Spawning loot on nearest tile when enemy dies in pit - Added flawless re

Full notes

Full Skeletal Avenger update

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What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedScaling up scorpion spawner hp in higher ascension levels - GFX option UI Scale now affects most UIs in game - Optimized minimap drawing a bit - Spawning loot on nearest tile when enemy dies in pit - Added flawless revenge info dialogue - Fixed coin super suction bug at quest end - Fixed level clear portal dropping in water - Fixed slime mother & scorpion running into water - Shortening coin & bloodstone displays on hud with high numbers - Scrolling monsterpedia with bumpers on gamepad - Using number of quests completed to trigger bloodstone dialogue instead of number of bloodstones got - Fixed 'Equipped' text fading in stash screen - Adjusted skills display in inventory screen - Fixed fading & draw order of hp/shield display in inventory screen - Fixed a crash bug on hub load - Empty stash slots not browseable with gamepad/arrow keys - Blocked unintended shortcut from caverns prefab

Skeletal Avenger changes

fixedScaling up scorpion spawner hp in higher ascension levels - GFX option UI Scale now affects most UIs in game - Optimized minimap drawing a bit - Spawning loot on nearest tile when enemy dies in pit - Added flawless revenge info dialogue - Fixed coin super suction bug at quest end - Fixed level clear portal dropping in water - Fixed slime mother & scorpion running into water - Shortening coin & bloodstone displays on hud with high numbers - Scrolling monsterpedia with bumpers on gamepad - Using number of quests completed to trigger bloodstone dialogue instead of number of bloodstones got - Fixed 'Equipped' text fading in stash screen - Adjusted skills display in inventory screen - Fixed fading & draw order of hp/shield display in inventory screen - Fixed a crash bug on hub load - Empty stash slots not browseable with gamepad/arrow keys - Blocked unintended shortcut from caverns prefab

- Scaling up scorpion spawner hp in higher ascension levels - GFX option UI Scale now affects most UIs in game - Optimized minimap drawing a bit - Spawning loot on nearest tile when enemy dies in pit - Added flawless revenge info dialogue - Fixed coin super suction bug at quest end - Fixed level clear portal dropping in water - Fixed slime mother & scorpion running into water - Shortening coin & bloodstone displays on hud with high numbers - Scrolling monsterpedia with bumpers on gamepad - Using number of quests completed to trigger bloodstone dialogue instead of number of bloodstones got - Fixed 'Equipped' text fading in stash screen - Adjusted skills display in inventory screen - Fixed fading & draw order of hp/shield display in inventory screen - Fixed a crash bug on hub load - Empty stash slots not browseable with gamepad/arrow keys - Blocked unintended shortcut from caverns prefab

Source

Steam News / 1 September 2021

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