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Steam News24 February 20264mo ago

More improvements (0.9.5 patch notes)

Hey, all! Writing these quickly since there's not a ton to report: Changed renderers due to a performance issue that is possibly caused by high-poll-rate mice (more info here, although this affected more than just Windo

Full notes

Full Skeleseller update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey, all! Writing these quickly since there's not a ton to report:

What changed

1 fix1 addition2 changes0 removals
  • Performance
  • Fixes
  • Gameplay
changedChanged renderers due to a performance issue that is possibly caused by high-poll-rate mice (more info here , although this affected more than just Windows). On the plus side, while we're using the OpenGL renderer, this means that the game should just run for everyone.
changedImproved performance even more. The game allocates less memory, meaning there should be fewer FPS drops. For a slightly more technical explanation: the allocations were causing the garbage collector to run more frequently than it should have.
fixedFixed bugs (including one that let people duplicate adventurers 🙃).
addedPlease consider joining Discord if you haven't already: https://discord.gg/Gjaqt9k53R

Skeleseller changes

changedChanged renderers due to a performance issue that is possibly caused by high-poll-rate mice (more info here , although this affected more than just Windows). On the plus side, while we're using the OpenGL renderer, this means that the game should just run for everyone.
changedImproved performance even more. The game allocates less memory, meaning there should be fewer FPS drops. For a slightly more technical explanation: the allocations were causing the garbage collector to run more frequently than it should have.
fixedFixed bugs (including one that let people duplicate adventurers 🙃).
addedPlease consider joining Discord if you haven't already: https://discord.gg/Gjaqt9k53R
  • Changed renderers due to a performance issue that is possibly caused by high-poll-rate mice (more info here, although this affected more than just Windows). On the plus side, while we're using the OpenGL renderer, this means that the game should just run for everyone.

  • Improved performance even more. The game allocates less memory, meaning there should be fewer FPS drops. For a slightly more technical explanation: the allocations were causing the garbage collector to run more frequently than it should have.

  • Fixed bugs (including one that let people duplicate adventurers 🙃).

  • Unlocking the Quick Move Menu now lets you use keyboard shortcuts without even having to click an item.

We're almost exactly 3 weeks away from launching. 😁🎉

Please consider joining Discord if you haven't already: https://discord.gg/Gjaqt9k53R

Source

Steam News / 24 February 2026

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