Full notes
Full Skeleseller update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey, all! Writing these quickly since there's not a ton to report:
What changed
- Performance
- Fixes
- Gameplay
Skeleseller changes
Changed renderers due to a performance issue that is possibly caused by high-poll-rate mice (more info here, although this affected more than just Windows). On the plus side, while we're using the OpenGL renderer, this means that the game should just run for everyone.
Improved performance even more. The game allocates less memory, meaning there should be fewer FPS drops. For a slightly more technical explanation: the allocations were causing the garbage collector to run more frequently than it should have.
Fixed bugs (including one that let people duplicate adventurers 🙃).
Unlocking the Quick Move Menu now lets you use keyboard shortcuts without even having to click an item.
We're almost exactly 3 weeks away from launching. 😁🎉
Please consider joining Discord if you haven't already: https://discord.gg/Gjaqt9k53R
Source
Changelog.gg summarizes and formats this update. How we read updates.
