Full notes
Full Skábma™ - Snowfall update
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What changed
- UI and audio
- Performance
- Gameplay
2023-04-18
Overview
This patch we've focused on the feedback about movement and character control; bugfixes, improvements and new UI feedback to clarify movement.
New:
UI Feedback for Skills and Attunement
Áilu's talking animation now uses FootIK
Separate volume setting for auto drumming
Animation optimizations for AI Actors
Changes:
When you do not have the drum, both ability UI and also health UI are hidden
Make TargetingHighlightVFX transition speed to be faster
Make task failed notification longer
Chain attuning is faster
Modify environment and lighting in Chapter 4 and Chapter 5 Great Caves area
Set Bleeder knockback collider smaller
Hide pointless warnings about unsaved progress in game completion menu where you no longer need to save
Some movement abilities are now replenished when entering an Air Vortex
Slow down Great Caves wind pulse rate to make the area a little easier to traverse
Fixes:
Drumming areas match targeting area better on Bleeder Links
Adjust tree bridge collider near Trout Sieidi
Attuning and Skill usage fixes
Russian localized AutoSave slot 1 title had bad layout/alignment
Tweak boss stun state transitions to be more smooth
Fix Áilu not being able to dash when just starting or stopping running
Fix Conversation initialization issue introduced in 1.1.100, that was disrupting at least one NPC later in the game
Fixes to make Dash ability more consistent in a certain boss situation when Áilu is tossed into air
Source
Changelog.gg summarizes and formats this update. How we read updates.
