Full notes
Full Skábma™ - Snowfall update
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What changed
- Performance
- Gameplay
- UI and audio
Overview
Quality of life improvements, optimization and bug fixing.
New:
New VFX that visualizes what object Áilu is currently targeting.
Drumming toggle setting => Choose whether drumming works by holding down the drum button, or whether it’s toggled on/off with the button.
Changed:
Language and audio changes in settings menu are now immediate
Excluded some conversations from the Gossip & Drama achievement requirements
Adjusted sensitivity and acceleration settings
Fixes:
Hide inner compass icons when Pause Menu is open
Landing animation no longer prevents Dashing
Enforce Dash working in some specific edge cases
Fix issue where opening the game sets all settings to defaults
Fix issue with specific case where player can’t jump while targeting
Allow walking and drumming at the same time when Grounded
Optimizations:
Fix unnecessary hitch during first conversation by preparing a global text animation database ahead of time during initial loading
Optimize performance by getting rid of memory allocations caused by targeting system and Conversation system interplay while conversable NPCs exist in Scene
Optimize targeting system performance in general
Source
Changelog.gg summarizes and formats this update. How we read updates.
