HomeGamesUpdatesPricingMethodology
Steam News8 March 20242y ago

Performance and quality of life update 1.0.4

I keep working on the updates to deal with the most prominent issues based on your feedback. This update addresses the main causes of the performance drops in the mid and late game.

Full notes

Full Sixty Four update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions6 changes0 removals
  • Performance
  • UI and audio
  • Gameplay
  • Balance
changedI keep working on the updates to deal with the most prominent issues based on your feedback. This update addresses the main causes of the performance drops in the mid and late game. And there's something more for quality of life:
changed+ Limited the amount of sounds playing at the same time, except for the active ones, like
changed. It should fix a problem in the late game when the sound was disappearing on some computers, followed by a performance drop + Big
changedupdate: now if a machine is near a
changed. This should greatly reduce visual noise, improve performance and make
fixedprice scales much slower + Fixed tall machines visually disappearing in the bottom of the screen + Requirements for

Sixty Four changes

changedI keep working on the updates to deal with the most prominent issues based on your feedback. This update addresses the main causes of the performance drops in the mid and late game. And there's something more for quality of life:
changed+ Limited the amount of sounds playing at the same time, except for the active ones, like
changed. It should fix a problem in the late game when the sound was disappearing on some computers, followed by a performance drop + Big
changedupdate: now if a machine is near a
changed. This should greatly reduce visual noise, improve performance and make

I keep working on the updates to deal with the most prominent issues based on your feedback. This update addresses the main causes of the performance drops in the mid and late game. And there's something more for quality of life:

+ Limited the amount of sounds playing at the same time, except for the active ones, like

teleporting

. It should fix a problem in the late game when the sound was disappearing on some computers, followed by a performance drop + Big

Fill Director

update: now if a machine is near a

Silo, Director

points only to the

Silo

. This should greatly reduce visual noise, improve performance and make

Fill Director

more useful. Even without

Silos

it should perform better. +

Silos

don't waste their charge in the moment they are refilled. It gives them more autonomy, which is proportional to the number of machines around. Also there is no need to prefill the machines to make it more efficient. +

Containment

machines last three times as long on a single charge + Reworded descriptions for

Material Streamer Towers

to be more precise about their function +

Conductor

price scales much slower + Fixed tall machines visually disappearing in the bottom of the screen + Requirements for

Red-Blue Rock

achievement are changed.

Source

Steam News / 8 March 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.