Full notes
Full Sixty Four update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Compatibility
- Maps
Sixty Four changes
Thank you all for the feedback I've received in the last couple of days! I couldn't imagine there would be so much going on in such a short time. I'm thrilled to see that many people have enjoyed the game, and I truly appreciate the feedback from those who didn't. Currently, I'm working on general balance improvements, and have quality-of-life and performance optimizations on the list. This update shouldn't affect progression much, but it will boost the autonomy and will make things less tedious.
+ You can click and drag over machines to refill them + First
Hollow Stone
is four times less durable + Destabilizers work twice as long on a single charge + Industrial Destabilizers work twice as long on a single charge + Hell Gem Destabilizers work four times as long on a single charge + Auxiliary pumps work twice as long on a single charge +
Pump Stations
work 1.66 times as long on a single charge +
Void resonators
work another two times as long on a single charge +
Celestial Reactor
costs half the
Beta-Pylene
+
Catalytic Preheaters
work twice as long on a single charge +
Gradient well
description should make more sense now
Have more to come on performance, balance and quality of life. There's a small guide on the Sixty Four discord channel with hints for every stage of the game. Feel free to join.
Source
Changelog.gg summarizes and formats this update. How we read updates.
