Full notes
Full Six Days in Fallujah update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Performance
- Gameplay
- Fixes
- Server
Six Days in Fallujah changes
Today’s patch fixes several crashes, as well as adjusts our baseline for default graphics settings. We’ve also further improved error logging to help diagnose some hard-to-reproduce issues. Patch 0.5.4 is now available on Steam!
Please restart the Steam client to download the latest build.
We’ve discovered that some reports of performance issues were actually caused by the game’s Auto-Detect system creating bad default settings for players. So, we will be overhauling our Auto-Detect system.
Because Auto-Detect was establishing bad settings, we have to reset all players’ graphics to base settings when this version is first run. You’re free to change these settings afterward.
Additionally, please know that we’re also cranking on many more performance improvements across the game.
SETTINGS IMPROVEMENTS
Temporarily disabled the following while we improve functionality:
Auto-Detect
UI warning for under-spec GPU memory
UI warning for poor game performance on previous game
New default graphics settings for all players:
Windowed Fullscreen, X by 1080 resolution, Max FPS 60, Vsync Off, DLSS Balanced Upscaling, Medium settings
FSR Balanced for cards that do not support DLSS
Settings can be manually adjusted, as needed
BUG FIXES
Fixed an issue in which “Vigilant Resolve Veteran” achievement not unlocking correctly
Various crash fixes:
GPU raytracing
Quitting after loading into Vigilant Resolve
Loading into Operation al-Fajr
Adjusting selections in settings menu
Further improved error logging for friendly and enemy AI getting stuck
For a full list of bugs we're currently tracking, please see our Known Issues.
Join the community conversation and offer us feedback on our official Discord server!
Source
Changelog.gg summarizes and formats this update. How we read updates.
