Full notes
Full Six Days in Fallujah update
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What changed
- Performance
- Gameplay
- Fixes
- UI and audio
- Server
Today's patch brings delegated interactions to Fireteam AI, some fixes for Fireteam AI getting stuck, addresses some GPU crashes, and more. Patch 0.5.2 is now available on Steam!
Please restart the Steam client to download the latest build.
GAMEPLAY IMPROVEMENTS
Integrated Fireteam AI’s delegated interactions into the Command Overlay
Order your team to plant C4, pull flags, frag tunnels, etc. from Command Overlay
GO! Commands can be executed more reliably, from a further distance, and with improved Fireteam AI pathing
BUG FIXES
Various fixes for common GPU crashes
More coming as we continue investigations
Various fixes for Fireteam AI getting stuck
More coming
Various Fireteam AI behavior improvements
Various fixes for “slideshow” insurgents
Various fixes for “jittery” Fireteam AI
Various fixes for interacts missing
Fixed an issue in which insurgents walking backwards
Fixed an issue in which Fireteam AI walking above geometry
Fixed an issue in which consecutive Move! commands not functioning correctly
Fixed an issue in which “Firewatch Medal” achievement not unlocking
Fixed an issue in which player movement limited after jumping from buildings
Fixed an issue in which player movement speeds not functioning correctly
Fixed an issue in which player shadows not functioning correctly
Fixed an issue in which AAV pathing not functioning correctly during Operation al-Fajr
Fixed an issue in which DShK gunner ignored indoor targets
Fixed an issue in which M4 shotgun audio distorted
Fixed an issue causing M4 shotgun reload looping
Fixed an issue causing AAV fire looping
Fixed an issue causing black artifacts in scopes
Fixed an issue causing incorrect player loadout upon respawn
For a full list of bugs we're currently tracking, please see our Known Issues.
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Source
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