Full notes
Full Six Days in Fallujah update
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What changed
- Gameplay
- Performance
- Fixes
- Server
Six Days in Fallujah changes
Today's patch addresses a number of issues reported by the community in response to our Autumn 2025 Update. Patch 0.5.1 is now available on Steam!
Please restart the Steam client to download the latest build.
PERFORMANCE: Some hardware configurations will experience performance slow-downs while we continue overhauling underlying systems. This work is ongoing.
GAMEPLAY IMPROVEMENTS
Fixed an issue in which Team Lead missing grenade functionality (exclusively in solo play)
Fixed an issue in which Fireteam AI not responding to consecutive commands
BUG FIXES
Fixed an issue causing crashing on various GPU configurations
Fixed an issue causing crashing on Steam Deck
Fixed an issue in which players stuck in mortar pits
Fixed an issue in which m203 equipped during Wounded State
Reduced cases of Fireteam AI getting stuck
More fixes coming
Fixed an issue in which Bulletin notifications lingered after mission complete
Fixed an issue in which optional objective score not tracking correctly on After Action Report
Fixed an issue in which campaign timeline not navigable on gamepad
Fixed an issue in which Fireteam AI VO response to commands not functioning correctly
Fixed an issue in which enemy AI not spawning correctly in Training
Fixed an issue causing white screen during end cinematic of Vigilant Resolve
Fixed an issue causing incorrect date during opening cinematic of Vigilant Resolve
For a full list of bugs we're currently tracking, please see our Known Issues.
Join the community conversation and offer us feedback on our official Discord server!
Source
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