Full notes
Full Six Days in Fallujah update
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What changed
- Performance
- Fixes
- Gameplay
- UI and audio
- Server
Six Days in Fallujah changes
Today's patch brings fixes for crashes on a variety of graphics cards, our next group of improvements to Fireteam AI, some targeted performance improvements, and improvements to our turn-in-place animation technology. Patch 0.4.3 is available now on Steam!
Please restart the Steam client to download the latest build.
BUG FIXES
Fixed several cases in which Fireteam AI stuck in environment
More fixes coming
Fixed some cases in which Fireteam AI doesn’t provide first-aid
Fixed an issue in which insurgents were not firing while moving
Various performance improvements
Various crash fixes
GAMEPLAY IMPROVEMENTS
Reduced likelihood of Fireteam AI getting killed by Armory explosion
Improved stationary animations when turning for players and Fireteam AI
Introduced prototype vibration for gun fire and bullet impacts on gamepad
Defaulted to off
Only includes about 10% of planned vibration, right now
Can be toggled in the settings menu
For a full list of bugs we're currently tracking, please see our Known Issues.
Join the community conversation and offer us feedback on our official Discord server!
Source
Changelog.gg summarizes and formats this update. How we read updates.
