Full notes
Full Sit-Back Attack update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- Maps
Non-English announcements were machine translated.
Hey everyone!
The Glossary has been completely overhauled!
Keep in mind, this Glossary is not a finished product, but a work in progress.
It is very functional at this point and I am going to keep improving it as I add more and more content to the game!
So summing up this patch:
New
Glossary system
Advanced Stat - PDR Physical Damage Resistance: How much physical damage a character will resist. This is increased by Defense.
Can be seen right next to Defense in your status screen.
Advanced Stat - MDR Magical Damage Resistance: How much magical damage a character will resist. This is increased by Ward.
Can be seen right next to Ward in your status screen.
Both of those Advanced stats are taken into account and averaged out for Hybrid damage.
The ability to open the to the Glossary by pressing 'G' on any definition you are currently looking at.
Allowing you to learn more about whatever it is and then exiting and continuing where you left off!
Changed
Changed the way Defense and Ward behaves. The formula has changed to give Defense and Ward more impact. This should hopefully be felt in a mostly positive way for the player.
Fixed
Leech wasn't working
An error with the Mystic map when scrolling over it
And a couple other minor issues
This Glossary has consumed a good portion of development time.
So I am glad to say it is done for the most part, so that content development can take front and center stage again.
So then... What is next??
Working on new Classes.
Druid, Merchant
Improving Tank and Healer roles with added passives and strategies.
Fixing some issues that have been brought to my attention (of course this will be priority)
Continuing development on the World Boss and Limit Break 700!
Thanks!
Stapleton
Source
Changelog.gg summarizes and formats this update. How we read updates.
