In this update7
Full notes
Full Sit-Back Attack update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Balance
- Events
- Maps
Sit-Back Attack changes
Patch 0.908 is here!
This is mainly a Balancing Patch!
With it comes many fixes, balancing, and some new content to clear the way for 0.910!
Here are the highlights!
Fixes:
Fixed a crazy infinite combo where you cause some monsters with counter to kill themselves by applying confusion on them.
Some Boss tracks were not obtainable
Tooltips for skills were not properly reflecting Masteries affect to the damage or healing.
Mages Elemental Combo was misbehaving.
Changes:
Reworked Status Effect - Phasing: Now it prevents all damage & healing dealt or taken. Can only be found on the Mystic or legacy characters.
Passive - Scout: Lowers the Avoidance and Guard of all enemies by 15%. (was 50%), but now it lowers all enemies and for all allies. (these passives now stack)
Passive - Psychic: Lowers all Masteries of all enemies by 10%. (was 25%), but now it lowers all enemies and for all allies. (these passives now stack)
Unique Equipment - Grimoire of Bursting: Reduce the potency of Status Bursts by 50%. Does not remove status effects when a Burst triggers. Increases Specialty by 10% per Burst triggered each battle.
Unique Equipment now stack.
Mystic cache animation can now be skipped by pressing left or right click!
Character unlocks are now global and will carry over to new and old saves.
Lady Luck ring potency is reduced depending on how many hits a skill has.
Tower Level is now limited to 700 and those already higher will be lowered to 700. This is to make way for the next Tower season coming in version 0.920!
Skills are browsable while in battle, allowing you to do research while Idling.
Added in more tooltip information for Damage over Time and Healing of Time effects.
New:
- Status Effect - StealthTemporarily reduces current Enmity by 100%. Increases chance to inflict Status Burst by 100%. Reduces Area of Effect damage taken by 50%. Removed when hit or after an ability is used.
Passive - Corpse Explosion: Deal 25% Max HP damage to all enemies when killed.
Passive - Ancient Power: Increases Primal mastery equal to this characters highest Elemental mastery.
Passive - Over Recovery: Over healing has a chance equal to % of Max HP healed past Full Life to give the target Reraise and one random buff.
You can now save Map presets. Up to 5 presets can be stored at one time.
Added map chest rewards for Shop, Inn, and Speed upgrades in mouseover and map details.
What's next?
0.910 and with that, comes an Upgraded Shipment menu.
This will feature:
Shipments that are completed by your characters (not other resources)
The more powerful the character, the faster they will get the shipment done
The completion time will be tracked both online and offline
Getting EXP reduces the Shipment timers. Certain classes will receive a passive that increases how much EXP gets added into reducing Shipment timers.
Shipments will no longer take up space in your inventory
A new skill that governs how many resources you will get per shipment. This can be upgraded through maps or completing shipments.
I hope you all will continue to enjoy what the game has to offer
As always let me know below or wherever if you have any suggestions or questions!
Thanks!
Stapleton
Source
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