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Steam News1 January 20266mo ago

Happy New Year and Update Notes

Happy New Year y'all! A.J.'s back with a shiny new update and some announcements to ring in the new year! Let's start with the update.

Full notes

Full SIS and BRO: The Cyborg Siblings update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions0 changes0 removals
  • Gameplay
addedHappy New Year y'all!
addedA.J.'s back with a shiny new update and some announcements to ring in the new year!
addedLet's start with the update. The main feature of this new update is the integration of the new leveling system I talked about in my last post. I implemented this new system with all the content of the last build as well as the demo. Both the main application and demo have been updated with these new features. I also added a bit more polish to the build as a whole, including text edits and bug fixes.
addedI'm really excited to share what I've been working on! Stay tuned and have a great New Year's!

SIS and BRO: The Cyborg Siblings changes

addedHappy New Year y'all!
addedA.J.'s back with a shiny new update and some announcements to ring in the new year!
addedLet's start with the update. The main feature of this new update is the integration of the new leveling system I talked about in my last post. I implemented this new system with all the content of the last build as well as the demo. Both the main application and demo have been updated with these new features. I also added a bit more polish to the build as a whole, including text edits and bug fixes.
addedI'm really excited to share what I've been working on! Stay tuned and have a great New Year's!

Happy New Year y'all!

A.J.'s back with a shiny new update and some announcements to ring in the new year!

Let's start with the update. The main feature of this new update is the integration of the new leveling system I talked about in my last post. I implemented this new system with all the content of the last build as well as the demo. Both the main application and demo have been updated with these new features. I also added a bit more polish to the build as a whole, including text edits and bug fixes.

Secondly, I wanted to use this post to lay out my overall plans for future updates leading up to the full release. My main plan is to release at least one update per month. Just to be safe I'm going to refrain from giving details about what each update will include. The details of each update will be listed in a post that will go live the same time the update releases to the public. If anything comes up that will dramatically impact this schedule I'll post to let you know.

I'm really excited to share what I've been working on! Stay tuned and have a great New Year's!

A.J.

Source

Steam News / 1 January 2026

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