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Steam News16 April 20262mo ago

Hotfix Update Notes for April 16, 2026

Fixed unit momentum bug where unit velocity wasn’t being maintained in between orders. This would cause units to stop and then re-accelerate.

Full notes

Full Sins of a Solar Empire II update

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What changed

4 fixes0 additions1 change0 removals
  • Fixes
  • Gameplay
fixedFixed unit momentum bug where unit velocity wasn’t being maintained in between orders. This would cause units to stop and then re-accelerate.
fixedFixed loot collection AI bug where AI units would get ‘stuck’ trying to collect loot. Enemy AI units should now properly try to destroy units near loot so they can collect it.
fixedFixed issue where units would not gain XP when collecting loot.
changedImproved cursor selection behavior when selecting units in dense formations.
fixedFixed unit pathfinding assert that could be caused by AI units trying to navigate around obstacles.
  • Fixed unit momentum bug where unit velocity wasn’t being maintained in between orders. This would cause units to stop and then re-accelerate.

  • Fixed loot collection AI bug where AI units would get ‘stuck’ trying to collect loot. Enemy AI units should now properly try to destroy units near loot so they can collect it.

  • Fixed issue where units would not gain XP when collecting loot.

  • Improved cursor selection behavior when selecting units in dense formations.

  • Fixed unit pathfinding assert that could be caused by AI units trying to navigate around obstacles.

Source

Steam News / 16 April 2026

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