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- Sinking Simulator
NPC Ideas
NPC Idea Hello everyone!, I wanted to let you know our current Idea for the potential implementations of NPCs into the game. The following is mostly Hypothetical, it doesn't mean the final result will happen nor could i…
Patch notes4 changesGameplayWorkshop - Sinking Simulator
Steam Workshop [Testing]
Hello everyone! We are exited to let you know the steam workshop should be working now! The update also includes an attempt to fix some of the earlier crashes. it is only available on the Testing branch, (see the previo…
Announcement1 changeWorkshop - Sinking Simulator
Ship Loader [Experimental]
Hello everyone! I wanted to let you know I've pushed the latest experimental build into the "Testing" branch of the game The new loader allows everyone to spawn their creation in a simple click of the mouse no need to d…
Patch notes1 changeGameplay - Sinking Simulator
We've made a Patreon
The poll was quite positive about the Patreon idea. so we've made the page public https://www.patreon.com/user?u=28641927
Announcement - Sinking Simulator
3D ships in Substance Designers
We plan to eventually add compatibility with the typical shaders such as: - Ambient occlusion - Normal map - Height map These 3 combined will make 2D ships into 3D objects
Announcement1 changeCompatibility - Sinking Simulator
Patreon?
Hello everyone I will try to make this short This post is here for me to ask the community if you guys think we should make a Patreon page. It was often suggested by multiple people over the last few years but I always…
Patch notes1 changeServer - Sinking Simulator
AMD Fix
Hello everyone This is a quick post to let you all know the game should be working fine now. Of course, this is assuming the previous updated broke something. The game won't work for people with various low tier video c…
Patch notes1 changeGameplay - Sinking Simulator
AMD/ATI Hotfix
Hello everyone This is a quick post to let you all know the game should be working fine now for everyone please take note the update has only been pushed on the Testing branch to check it please follow these steps: - Ri…
Patch notes





