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Steam News6 August 20266d ago

Weekly Changelog: v0.8.25

Hey everyone, big announcement today! :) Early Access launches on September 15! We're almost there, and thank you all for the incredible support.

In this update2

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Full Sinking Eternity update

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Repeated intro

Hey everyone, big announcement today! :)

What changed

0 fixes1 addition1 change0 removals
  • Maps
  • Performance
changedWe're almost there, and thank you all for the incredible support.As I was working on the game today (as usual haha), I took a break in one of the deeper biomes and swam around for a while. Everything just felt right. After 3 years of development, it finally felt like the world of Sinking Eternity is ready to welcome players.
addedWe're almost there, and thank you all for the incredible support.I'll be using the next month before launch to polish the game, add more content, sharpen underwater creatures' teeth, work on the pre-launch marketing and improve in-game performance :)

Sinking Eternity changes

changedAs I was working on the game today (as usual haha), I took a break in one of the deeper biomes and swam around for a while. Everything just felt right. After 3 years of development, it finally felt like the world of Sinking Eternity is ready to welcome players.
addedI'll be using the next month before launch to polish the game, add more content, sharpen underwater creatures' teeth, work on the pre-launch marketing and improve in-game performance :)

Early Access launches on September 15!

We're almost there, and thank you all for the incredible support.

As I was working on the game today (as usual haha), I took a break in one of the deeper biomes and swam around for a while. Everything just felt right. After 3 years of development, it finally felt like the world of Sinking Eternity is ready to welcome players.

I also plan to keep working on the game for a long time after the Early Access launch. As many of you have seen, I've posted a weekly update every single week since October 2025, when the demo first became public. I'm very committed to making Sinking Eternity the best game I can.

I'll be using the next month before launch to polish the game, add more content, sharpen underwater creatures' teeth, work on the pre-launch marketing and improve in-game performance :)

Thank you so much to everyone who's looking forward to the release, or is simply curious about the project!

Source

Steam News / 6 August 2026

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