HomeGamesUpdatesPricingMethodology
Steam News14 March 20188y ago

Dev Blog: Combat Fix

After listening to the community's opinions and considering all the suggestions we received both online and during conventions, we have worked on some updates and fixes for the combat system, which will soon be implemen

Full notes

Full Sine Requie: Snake Eyes update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • Gameplay
changedAfter listening to the community's opinions and considering all the suggestions we received both online and during conventions, we have worked on some updates and fixes for the combat system, which will soon be implemented within Sine Requie: Snake Eyes's demo. It will now be possible for you to skip combat animations through a simple left-click, allowing battles to flow faster. Needless to say, by doing so you won't be able to enjoy the good times when a Dead chews off bits of your flesh, but hey, getting to the part where these demons-on-earth wipe the entire group will now take WAY less time. Happy now?

Sine Requie: Snake Eyes changes

changedAfter listening to the community's opinions and considering all the suggestions we received both online and during conventions, we have worked on some updates and fixes for the combat system, which will soon be implemented within Sine Requie: Snake Eyes's demo. It will now be possible for you to skip combat animations through a simple left-click, allowing battles to flow faster. Needless to say, by doing so you won't be able to enjoy the good times when a Dead chews off bits of your flesh, but hey, getting to the part where these demons-on-earth wipe the entire group will now take WAY less time. Happy now?

After listening to the community's opinions and considering all the suggestions we received both online and during conventions, we have worked on some updates and fixes for the combat system, which will soon be implemented within Sine Requie: Snake Eyes's demo. It will now be possible for you to skip combat animations through a simple left-click, allowing battles to flow faster. Needless to say, by doing so you won't be able to enjoy the good times when a Dead chews off bits of your flesh, but hey, getting to the part where these demons-on-earth wipe the entire group will now take WAY less time. Happy now?

Source

Steam News / 14 March 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.