In this update6
Full notes
Full SIM Election update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- UI and audio
- Events
SIM Election changes
This update focuses on three core pillars: stability, political depth and replayability.
🔧 Bug Fixes & Stability Improvements
Fixed several reported issues affecting gameplay flow.
Corrected inconsistent behaviors in specific events.
General performance and stability improvements.
🌍 Improved Translations
Texts revised for clarity and consistency.
Corrections to previously misinterpreted or unclear phrases.
More natural localization for a smoother experience.
🎲 Increased Event Randomness
Greater variability between playthroughs.
Less predictable event outcomes.
More possible combinations during a political term.
The goal is to ensure that each campaign feels different and forces players to adapt their strategy.
📰 Press Meetings (New Feature)
You can now face journalists directly. Answer difficult questions, manage public narrative and control the media impact on your popularity.
Political communication is now a strategic layer of its own.
🏛️ Party Congress (New Feature)
The Party Congress has been added, allowing you to:
Make key internal decisions.
Reinforce your leadership or face internal tensions.
Adjust your party’s ideological direction.
Internal politics matter as much as external governance.
📜 Amendment System (New Mechanic)
A new amendment mechanic has been introduced, allowing you to:
Modify laws before final approval.
Negotiate strategic changes.
Adapt proposals to the political context.
This adds greater tactical depth to the legislative process.
Source
Changelog.gg summarizes and formats this update. How we read updates.
