In this update1
Full notes
Full SIM Election update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- UI and audio
- Fixes
- Balance
SIM Election changes
A new update for Sim Election is now available on the main branch. This version focuses on improving the overall campaign feel, reducing the sense of randomness, and making player decisions carry more weight throughout each match.
Main Changes
Improved vote intention and electoral distribution systems.
Adjustments to general, regional, and municipal elections for more coherent results.
Enhanced vote counting presentation, with a more dynamic display of provinces and constituencies.
New campaign situations, events, parliamentary votes, and between-turn decisions.
Improvements to debates, rallies, press interactions, communication operations, and negotiations.
Added new languages: Catalan, Galician, Basque, and Aragonese.
Extensive translation revisions across all supported languages.
New campaign news system and advisor messages.
Visual improvements to the main menu, campaign tutorial, and update screen.
Added a mailbox system to send suggestions and report bugs directly from the game.
Fixed issues related to coalitions, pacts, parliamentary votes, regional and municipal results.
General balance adjustments so winning is not as easy from the start.
Thank you for all the feedback and reviews. Many of these improvements come directly from your comments and suggestions. We will continue polishing the game so every campaign feels more political, more unpredictable, and more dependent on your decisions.
Source
Changelog.gg summarizes and formats this update. How we read updates.
