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Steam News29 October 20258mo ago

Listening to your feedback - thank you for playing SPB!

Hello all you abyss dwellers, First of all, thank you for all the support shown for Silly Polly Beast!

Full notes

Full Silly Polly Beast update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello all you abyss dwellers,

What changed

2 fixes0 additions3 changes0 removals
  • Gameplay
  • Balance
changedFirst of all, thank you for all the support shown for Silly Polly Beast! We're all immensely happy with the enthusiasm shown for the game and how many people have turned up to support the launch. Between all the discussions, comments, and reviews, we really appreciate the level of interest and care that a lot of you have about the game - even when talking about some of the points you'd like to see improved.
changedPreventing all situations where the player is forced to fight without enough health or weapons, or situations which some players have compared to unintentional "soft-locks",
changedImproving combat balance and tweaking enemy AI
fixedFixing spike traps so that loot can be safely collected from them,
fixedFixing various dead-end situations where the player is forced to fight tough enemies without ammo,

Silly Polly Beast changes

changedFirst of all, thank you for all the support shown for Silly Polly Beast! We're all immensely happy with the enthusiasm shown for the game and how many people have turned up to support the launch. Between all the discussions, comments, and reviews, we really appreciate the level of interest and care that a lot of you have about the game - even when talking about some of the points you'd like to see improved.
changedPreventing all situations where the player is forced to fight without enough health or weapons, or situations which some players have compared to unintentional "soft-locks",
changedImproving combat balance and tweaking enemy AI
fixedFixing spike traps so that loot can be safely collected from them,
fixedFixing various dead-end situations where the player is forced to fight tough enemies without ammo,

First of all, thank you for all the support shown for Silly Polly Beast! We're all immensely happy with the enthusiasm shown for the game and how many people have turned up to support the launch. Between all the discussions, comments, and reviews, we really appreciate the level of interest and care that a lot of you have about the game - even when talking about some of the points you'd like to see improved.

We've heard you loud and clear and are taking steps to address feedback. A patch is in-the-works to smooth up and improve certain aspects of Silly Polly Beast.

In short, the update will address the following:

  • Preventing all situations where the player is forced to fight without enough health or weapons, or situations which some players have compared to unintentional "soft-locks",

  • Improving combat balance and tweaking enemy AI

  • Modifying difficulty scaling

  • Fixing spike traps so that loot can be safely collected from them,

  • Fixing various dead-end situations where the player is forced to fight tough enemies without ammo,

  • Improving the logic of loot drops from defeated enemies so that it better matches what the player currently needs.

The intention is for this update/patch to be available within the next few days; once it's available, we'll be sure to let everyone know!

Thank you again to everyone for your support!

Source

Steam News / 29 October 2025

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