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Steam News2 March 20264mo ago

Close to the metal

I've finally made it! Phew! The entire game is rewritten in c++ and available on the beta branch with version 0.52.

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changedI've finally made it! Phew! The entire game is rewritten in c++ and available on the beta branch with version 0.52. It wasn't exactly a smooth ride, but it seems to me that going forward I should be able to iterate on the game in comparable speed while also allowing me to support lower spec hardware.

Silkdown changes

changedI've finally made it! Phew! The entire game is rewritten in c++ and available on the beta branch with version 0.52. It wasn't exactly a smooth ride, but it seems to me that going forward I should be able to iterate on the game in comparable speed while also allowing me to support lower spec hardware.

I've finally made it! Phew! The entire game is rewritten in c++ and available on the beta branch with version 0.52. It wasn't exactly a smooth ride, but it seems to me that going forward I should be able to iterate on the game in comparable speed while also allowing me to support lower spec hardware.

I learned a lot about the engine so I'm in a better position to help out the Godot community too.

I'm looking forward to working on features and polish again! Cheers!

Source

Steam News / 2 March 2026

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