Update history
Latest Silkdown updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Silkdown
Version 0.56 - Big Profiles
Changelog v0.56 - Big Profiles Added saving named profile settings. Profile names now show on spawn, freeze kills and win screen. Minor bugfixes.
Announcement2 changesGameplay - Silkdown
Version 0.55 - Effortles Weave
Changelog v0.55 - Effortless Weave Add Auto Weave mode. It's enabled by default. Add Vibration disable option. All vibrations trigger strong and weak motors for compatibility. Fix balancing initialization bugs.
Announcement3 changesGameplayCompatibility - Silkdown
Update v0.54
Update v0.54 change log: Features: New weapon: Swarm Gun! Hit and kill audio chirps. King of the hill capture and release timers. Change Silklink mode team description. Fixes: Fix navigation region memory leak. Fix scre…
Announcement3 changesGameplayUI/audio - Silkdown
Version 0.53
Version 0.53 notes: Lots of fixes for bugs introduced with previous rewrite version (0.52.1) from the beta branch: Fixed crash on navigation bake Fixed player respawn position logic Fixed invincibility visual glitch Fix…
Announcement17 changesFixCompatibility - Silkdown
Close to the metal
I've finally made it! Phew! The entire game is rewritten in c++ and available on the beta branch with version 0.52. It wasn't exactly a smooth ride, but it seems to me that going forward I should be able to iterate on t…
Announcement1 changeCompatibility - Silkdown
Still cooking++
Hi beautiful people! Hope you're well! There weren't many updates lately, but that's because I've been rewriting the game in c++ and that takes time it turns out! Why? Well, performance is the obvious reason. The game i…
Announcement1 changeCompatibility - Silkdown
Demo update v0.48
Changelog v0.48 - Bombs Away Added map bombardment. Can be disabled in game rules. Added a spread indicator to assault rifle and shotgun. Hit flash time reduced Tap beacon button deploys a beacon if none active Minor wo…
Announcement5 changesMapsGameplay - Silkdown
Demo update 0.47
Changelog v0.47 - Precise orders Changed follower behaviors Followers guard the leader in formation when there is no bait They take formation upon reaching the bait and stay there Removed stink attack mechanic Removed f…
Announcement1 changeGameplay - Silkdown
Demo update v0.46 - Live on beta branch
Updated version live on beta_demo branch. Changelog v0.46 - Silk tension Fixed several weaving issues Added revert to default options button Added randomize pickup on collect option Aim laser graphics work Assault rifle…
Announcement5 changesFixGameplay - Silkdown
Demo Update 0.45
Changelog v0.45 - Asymmetric Link New asymmetric game mode - Silk Link One team tries to connect the crystals with silk while other tries to stop them Hide black snow particles option Brightness option Pistol bullet spe…
Announcement3 changesGameplayBalance

