HomeGamesUpdatesPricingMethodology
Steam News16 February 20233y ago

Silicon City v0.37.1 patch notes

Patch content NEW: New immersive in-game soundscapes, from city life to environment eco-system. NEW: New audio effects for each action in the game (building, upgrading, destroying, ...

Full notes

Full Silicon City update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes4 additions5 changes0 removals
  • Gameplay
  • UI and audio
addedPatch contentNEW: New immersive in-game soundscapes, from city life to environment eco-system.
addedPatch contentNEW: New audio effects for each action in the game (building, upgrading, destroying, ...)
addedPatch contentNEW: Cute silizen's voice when interacting with them or when they have something to say
addedPatch contentNEW: UI sound effects reworked to ensure level and flavor consistency
changedPatch contentUPDATE: Buildings can now have two colored walls
changedPatch contentUPDATE: Savegame is now notified by a tweet (instead of a popup)

Silicon City changes

addedNEW: New immersive in-game soundscapes, from city life to environment eco-system.
addedNEW: New audio effects for each action in the game (building, upgrading, destroying, ...)
addedNEW: Cute silizen's voice when interacting with them or when they have something to say
addedNEW: UI sound effects reworked to ensure level and flavor consistency
changedUPDATE: Buildings can now have two colored walls

Patch content

  • NEWNew immersive in-game soundscapes, from city life to environment eco-system.
  • NEWNew audio effects for each action in the game (building, upgrading, destroying, ...)
  • NEW: Cute silizen's voice when interacting with them or when they have something to say

  • NEWUI sound effects reworked to ensure level and flavor consistency
  • UPDATE: Buildings can now have two colored walls

  • UPDATE: Savegame is now notified by a tweet (instead of a popup)

  • UPDATEVineyard props style added to farms
  • UPDATE: Buildings have now beautiful balconies

  • UPDATESilizens increased their job lookup algorythm. It means they reach available jobs faster.
  • FIX: Translation fixes

  • FIX: Forest random rotation and size is back

  • FIX: Siliberty statue is not selectable

  • FIX: The cursor back to default selection when going back to main menu

  • FIX: Double poor window is not correctly placed

  • FIX: Sometime camera position is desync (slight shift between the center of the screen and the pivot rotation center)

  • FIX: Cursor remains as a hand when mouse-leaving a panel

  • FIX: Farm barn disappeared

  • FIX: When you reach level 3, the building are locked as if you are at level 1

Known issues

  • KI: Light poles glow during the day

  • KI: Some viewmaps are visible but are not used yet

Source

Steam News / 16 February 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.