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Latest Silent Mainland updates
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- Silent Mainland
Update Announcement - July 31, 2026
Combat UI fully optimized. Added Rune: New Sunstone & Moonstone Adjusted Balanced numerous card and enemy values Optimized Departure screen defaults to the last played character Information display on stats screen Multi…
Announcement5 changesFixUI/audio - Silent Mainland
Update Announcement - July 19, 2026
Add turn cycle of Daytime and Night. At the start of each turn, Daytime and Night swap. Daytime Turn: At the end of your turn, keep your hand and Armour. Night Turn: The Safety Line advances 2 columns. At the end of you…
Patch notes - Silent Mainland
Patch Notes –Jun. 30, 2026
This update adds new tutorial grids and completely reorganizes the early-game onboarding process for new players. Added scene lighting interactive effects to card visuals Revised descriptions for numerous skills Optimiz…
Patch notes2 changesGameplayUI/audio - Silent Mainland
Patch Notes –Jun. 6, 2026
Refined scene details to improve overall visual quality of the game. Added prompt indicating units that will perish in the upcoming turn. Revised the calculation logic for damage popups.
Announcement2 changesGameplayBalance - Silent Mainland
Patch Notes – May. 20, 2026
New Cards Added Modern Craft: Spawn one row of Electric Towers within the safe zone. Big Bang: Spawn one Fire Elemental on all empty tiles inside the safe zone. Heavenly Thunder: Deal 8 damage to random targets, spawn 2…
Patch notes8 changesGameplayBalance - Silent Mainland
Patch Notes – May. 4, 2026
1. New Cards Added Thunder Forged Destroy 1 element within 1 tile of the Safe Zone. Spawn a Lightning Tower with 12 HP. Volcanic Fount Consume up to 2 hand cards. Add the same number of Origin Essence to your draw pile.…
Patch notes7 changesBalanceGameplay - Silent Mainland
Patch Notes – Apr. 20, 2026
New Content Added a continent interface before departure, allowing you to preview the Bosses appearing in this run in advance. Added Strength multiplier bonuses to single-target attack cards. Added Relics: Shawl, Venom…
Patch notes6 changes1 numericUI/audio - Silent Mainland
Patch Notes – Apr. 10, 2026
New Content Fate Event Encounter the Reaper: Triggered after claiming victory rewards at the end of a stage. New Cards Discard Barrage: Discard any number of cards. Deal 8 damage to the first enemy in each row. If 3+ ca…
Patch notes7 changesFixMaps - Silent Mainland
Patch Notes – March 30, 2026
Process Optimization In-battle wave events and runestone refreshes have been consolidated into an Upgrade Choice. When your experience is full, you must complete the upgrade before this turn ends. Upgrading grants 1 car…
Patch notes3 changesPerformance - Silent Mainland
Patch Notes – March 20, 2026
New Cards Divine Judgement Pillage Tactical Command Focus Military Supply UI Improvements Added total post-combat damage summary on the battle interface. Card Adjustments Adjusted effects of All Out Assault and Faith Ex…
Patch notes4 changesFixUI/audio - Silent Mainland
Update Notice - 2026/3/13
New Cards: Steadfast Guard, Melee Strike, Defensive Stance, Advance Tactics, Siege Moment Combat Tips: Added block gain and buff gain prompts Relics: Adjusted effects and values of relics such as Throwing Spear UI: Adde…
Announcement6 changesGameplayUI/audio - Silent Mainland
Update Notice - 2026/2/25
Unlock 2nd Mercenary: Elemental Mage Steam post imageFight by generating and absorbing elements. Fire Element: Deal 8 damage to target on Absorb. Ice Element: Gain 6 Armor on Absorb. Thunder Element: Gain 2 Energy on Ab…
Patch notes4 changesBalance - Silent Mainland
February 1, 2026 Update Announcement
Relic: The Eternal Balance has been adjusted to a non-status card. Card: Bug fix for the generalized chase. Optimization: Battle shortcut key functionality. Optimization: Guidance interface. Optimization: Settlement int…
Announcement7 changesFixBalance


