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Steam News11 December 201510y ago

Version 1.01 update

A few fixes and improvements including but not limited to the following: Improvements- -Partial controller support -Improved music analyzation accuracy (mainly enemy movement with pitch detection improvements) -Slight c

Full notes

Full Signal to Noise (2015) update

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What changed

1 fix0 additions0 changes0 removals
  • Compatibility
fixedA few fixes and improvements including but not limited to the following: Improvements- -Partial controller support -Improved music analyzation accuracy (mainly enemy movement with pitch detection improvements) -Slight changes in menus Fixes- -Got rid of extremely long load time between start menu and built-in music menu -Achievement ("Clutch") no longer awarded incorrectly Known issues- -When trying to play a built-in song more than once (for example a restart), a script issue that has not yet been fixed in the Unity3D engine is causing the song just played to not be able to load again without restarting the game.

Signal to Noise (2015) changes

fixedA few fixes and improvements including but not limited to the following: Improvements- -Partial controller support -Improved music analyzation accuracy (mainly enemy movement with pitch detection improvements) -Slight changes in menus Fixes- -Got rid of extremely long load time between start menu and built-in music menu -Achievement ("Clutch") no longer awarded incorrectly Known issues- -When trying to play a built-in song more than once (for example a restart), a script issue that has not yet been fixed in the Unity3D engine is causing the song just played to not be able to load again without restarting the game.

A few fixes and improvements including but not limited to the following: Improvements- -Partial controller support -Improved music analyzation accuracy (mainly enemy movement with pitch detection improvements) -Slight changes in menus Fixes- -Got rid of extremely long load time between start menu and built-in music menu -Achievement ("Clutch") no longer awarded incorrectly Known issues- -When trying to play a built-in song more than once (for example a restart), a script issue that has not yet been fixed in the Unity3D engine is causing the song just played to not be able to load again without restarting the game.

Source

Steam News / 11 December 2015

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