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Steam News10 June 20197y ago

1.7 Update - fixes and changes

Lights with realtime shadows will now generate shadows only when the player is in close to the light source. This will reduce the shadow casters and improving the performance. Sun light stays the same as before.

Full notes

Full Signal Simulator update

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What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changedLights with realtime shadows will now generate shadows only when the player is in close to the light source. This will reduce the shadow casters and improving the performance. Sun light stays the same as before. - Volumetric fog resolution reduced - improving the performance. - Sitting on the desk will disable most of the game objects to reduce unnecessary calculations, it will also disable all the shadows except the sun and the light over the desk. - Displays with animated textures like Weather App, Boinc, Outdoor Camera , etc will render only when necessary. When you are outside they will be fully disabled. - Graphic Option for animated textures setting the animation framerate. - Smaller rocks around the terrain except the bigger ones will not affect the Cart speed anymore. - In case you are close to the Cart respawn point, the respawn coordinates will change, so it won't respawn on your head anymore :) - Cart will now detects if it is under the terrain (Just in case something breaks) and will automatically respawn to the respawn point.

Signal Simulator changes

changedLights with realtime shadows will now generate shadows only when the player is in close to the light source. This will reduce the shadow casters and improving the performance. Sun light stays the same as before. - Volumetric fog resolution reduced - improving the performance. - Sitting on the desk will disable most of the game objects to reduce unnecessary calculations, it will also disable all the shadows except the sun and the light over the desk. - Displays with animated textures like Weather App, Boinc, Outdoor Camera , etc will render only when necessary. When you are outside they will be fully disabled. - Graphic Option for animated textures setting the animation framerate. - Smaller rocks around the terrain except the bigger ones will not affect the Cart speed anymore. - In case you are close to the Cart respawn point, the respawn coordinates will change, so it won't respawn on your head anymore :) - Cart will now detects if it is under the terrain (Just in case something breaks) and will automatically respawn to the respawn point.
  • Lights with realtime shadows will now generate shadows only when the player is in close to the light source. This will reduce the shadow casters and improving the performance. Sun light stays the same as before. - Volumetric fog resolution reduced - improving the performance. - Sitting on the desk will disable most of the game objects to reduce unnecessary calculations, it will also disable all the shadows except the sun and the light over the desk. - Displays with animated textures like Weather App, Boinc, Outdoor Camera , etc will render only when necessary. When you are outside they will be fully disabled. - Graphic Option for animated textures setting the animation framerate. - Smaller rocks around the terrain except the bigger ones will not affect the Cart speed anymore. - In case you are close to the Cart respawn point, the respawn coordinates will change, so it won't respawn on your head anymore :) - Cart will now detects if it is under the terrain (Just in case something breaks) and will automatically respawn to the respawn point.

Source

Steam News / 10 June 2019

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