HomeGamesUpdatesPricingMethodology
Steam News18 January 20215y ago

Minor Update Version 0.11.1

This is a very small update with a couple of fixes. Changes - Adjusted the path-finding around metal and organics stacking areas, to reduce the likelyhood that colonists will be unable to find a route past them.

Full notes

Full Sigma Draconis update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Maps
fixedChanges - Adjusted the path-finding around metal and organics stacking areas, to reduce the likelyhood that colonists will be unable to find a route past them. - Fixed a flaw in the plant seeding system that could cause whiteflower, blue lantern, or fireflower plants to spread too quickly on some maps and eventually fill most of the available space. Fix is to a parameter set when the map is generated, so it won't apply to existing saves.

Sigma Draconis changes

fixedChanges - Adjusted the path-finding around metal and organics stacking areas, to reduce the likelyhood that colonists will be unable to find a route past them. - Fixed a flaw in the plant seeding system that could cause whiteflower, blue lantern, or fireflower plants to spread too quickly on some maps and eventually fill most of the available space. Fix is to a parameter set when the map is generated, so it won't apply to existing saves.

This is a very small update with a couple of fixes.

Changes - Adjusted the path-finding around metal and organics stacking areas, to reduce the likelyhood that colonists will be unable to find a route past them. - Fixed a flaw in the plant seeding system that could cause whiteflower, blue lantern, or fireflower plants to spread too quickly on some maps and eventually fill most of the available space. Fix is to a parameter set when the map is generated, so it won't apply to existing saves.

Source

Steam News / 18 January 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.