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Steam News29 June 20267d ago

Sigilfarer - the city, UX & dice improvements ๐ŸŽฒ

Welcome, Adventurers! โš”๏ธ๐Ÿน As we said in the latest news, we're working on game improvements.

In this update3

Full notes

Full Sigilfarer: A Dice-Rolling Roguelite update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition3 changes0 removals
  • UI and audio
  • Gameplay
changedAs we said in the latest news , we're working on game improvements . Today, we can confirm what's already been done and show you a glimpse of a city view and a general hub (with some UX and UI enhancements too).
addedWhat's new? ๐Ÿ‘‘A new look and functionality of the city and player's base, functioning as a hub for preparing for the next runs ๐Ÿ—บ๏ธ
changedWhat's new? ๐Ÿ‘‘Weโ€™re focusing on reworking the UX , but also on improving the gameplay and replayability ๐Ÿ’Ž
changedWhat's new? ๐Ÿ‘‘New dice: the entire dice mechanic has been reworked, as previously the dice sides matched the equipment that characters were wearing; now the dice are assigned to a class, and equipment buffs them, which allows for greater freedom of choice with character builds ๐Ÿ›ก๏ธ

Sigilfarer: A Dice-Rolling Roguelite changes

changedAs we said in the latest news , we're working on game improvements . Today, we can confirm what's already been done and show you a glimpse of a city view and a general hub (with some UX and UI enhancements too).
addedA new look and functionality of the city and player's base, functioning as a hub for preparing for the next runs ๐Ÿ—บ๏ธ
changedWeโ€™re focusing on reworking the UX , but also on improving the gameplay and replayability ๐Ÿ’Ž
changedNew dice: the entire dice mechanic has been reworked, as previously the dice sides matched the equipment that characters were wearing; now the dice are assigned to a class, and equipment buffs them, which allows for greater freedom of choice with character builds ๐Ÿ›ก๏ธ

Welcome, Adventurers! โš”๏ธ๐Ÿน

As we said in the latest news, we're working on game improvements. Today, we can confirm what's already been done and show you a glimpse of a city view and a general hub (with some UX and UI enhancements too).

What's new? ๐Ÿ‘‘

  • A new look and functionality of the city and player's base, functioning as a hub for preparing for the next runs ๐Ÿ—บ๏ธ

  • Weโ€™re focusing on reworking the UX, but also on improving the gameplay and replayability ๐Ÿ’Ž

  • New dicethe entire dice mechanic has been reworked, as previously the dice sides matched the equipment that characters were wearing; now the dice are assigned to a class, and equipment buffs them, which allows for greater freedom of choice with character builds ๐Ÿ›ก๏ธ

Check out clips showing how the improvements look! ๐ŸŽฌ

If you haven't done that yet, wishlist the game now! โœ…

Sigilfarer A DiceRolling Roguelite

See you on the road, Adventurers! โš”๏ธ๐Ÿน

/ Sigilfarer Team ๐ŸŽฒ

Steam post image LINK

Steam post image LINK

Source

Steam News / 29 June 2026

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