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Steam News20 January 20179y ago

Siegecraft Commander v1.2.4028 Changelog

Features Updated the graphics for aiming your shots. You will now see the min / max strength of each tower, as well as the percentage of power you are adding to the shot.

Full notes

Full Siegecraft Commander update

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What changed

1 fix3 additions4 changes1 removal
  • Gameplay
  • UI and audio
changedFeaturesUpdated the graphics for aiming your shots. You will now see the min / max strength of each tower, as well as the percentage of power you are adding to the shot. Additionally, in single-player you can enable a trajectory showing you where your shot will land (this can be toggled in the options)
changedFeaturesOnline Turn-Based games will now move the camera around faster and block input for less time between turns, giving you more time to take your shot. Additionally, the camera will now focus on a better target building when it becomes your turn.
fixedBug FixesFixing an issue with a Driving Wheel being detected as a controller and causing issues
removedVR ChangesUpdating LOD's to no longer pop in / out as much in VR
changedVR ChangesBoard movement controls have been updated - the board is now rotated by pressing down on both touchpads at the same time
addedVR ChangesAdded teleportation - you can now teleport around in VR by aiming the right controller then holding the right touchpad down

Features

  • Updated the graphics for aiming your shots. You will now see the min / max strength of each tower, as well as the percentage of power you are adding to the shot. Additionally, in single-player you can enable a trajectory showing you where your shot will land (this can be toggled in the options)

  • Online Turn-Based games will now move the camera around faster and block input for less time between turns, giving you more time to take your shot. Additionally, the camera will now focus on a better target building when it becomes your turn.

Bug Fixes

  • Fixing an issue with a Driving Wheel being detected as a controller and causing issues

VR Changes

  • Updating LOD's to no longer pop in / out as much in VR

  • Board movement controls have been updated - the board is now rotated by pressing down on both touchpads at the same time

  • Added teleportation - you can now teleport around in VR by aiming the right controller then holding the right touchpad down

  • Added graphics settings to be customisable in the VR version

  • Increased zoom amounts to let you zoom in even further

  • Added tips to show that you can use the Grip button to go back in menus and gameplay

Other

  • Some minor tweaks to campaign dialogue

  • Displaying a graphic in the Controller options to show the different modes

Source

Steam News / 20 January 2017

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