Full notes
Full Siegecraft Commander update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Siegecraft Commander changes
Features
Updated the graphics for aiming your shots. You will now see the min / max strength of each tower, as well as the percentage of power you are adding to the shot. Additionally, in single-player you can enable a trajectory showing you where your shot will land (this can be toggled in the options)
Online Turn-Based games will now move the camera around faster and block input for less time between turns, giving you more time to take your shot. Additionally, the camera will now focus on a better target building when it becomes your turn.
Bug Fixes
Fixing an issue with a Driving Wheel being detected as a controller and causing issues
VR Changes
Updating LOD's to no longer pop in / out as much in VR
Board movement controls have been updated - the board is now rotated by pressing down on both touchpads at the same time
Added teleportation - you can now teleport around in VR by aiming the right controller then holding the right touchpad down
Added graphics settings to be customisable in the VR version
Increased zoom amounts to let you zoom in even further
Added tips to show that you can use the Grip button to go back in menus and gameplay
Other
Some minor tweaks to campaign dialogue
Displaying a graphic in the Controller options to show the different modes
Source
Changelog.gg summarizes and formats this update. How we read updates.
