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Steam News16 January 20242y ago

1.8.19 - Sacred Altar

Hello everyone. The summoning process is coming to an end. There are still a few details to review, but nothing too serious. I'm increasingly focused on balancing and how to make the game more challenging.

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Repeated intro

Hello everyone. The summoning process is coming to an end. There are still a few details to review, but nothing too serious. I'm increasingly focused on balancing and how to make the game more challenging. I have some ideas in mind, and the game is likely to undergo significant changes in the upcoming updates, especially in hard mode.

What changed

4 fixes0 additions3 changes1 removal
  • Gameplay
  • Balance
  • Fixes
changedSacred altar: completly reworked
changedToxic tree: limited to 10 poison and King effect reworked
changedWater elemental: rebalanced (stronger)
fixedJungle: pig's AI fixed
fixedGold mine: buy dwarf fixed
fixedDimensional tower: redirection fixed
  • Sacred altarcompletly reworked
  • Toxic treelimited to 10 poison and King effect reworked
  • Water elemental: rebalanced (stronger)

  • Light Angel: does not target useless pieces anymore

  • Pact of the white: does not target useless pieces anymore

  • Light Angel: does not target useless pieces anymore

  • Dragon paw: does not target useless pieces anymore

  • Conclave is harder in hard (still not enough)

  • Ballroom: no more poison tiles in hard

  • Junglepig's AI fixed
  • Gold minebuy dwarf fixed
  • Dimensional towerredirection fixed
  • Earth pillarearth at the end of a turn removed
  • Toxic treevisual of elements fixed

Source

Steam News / 16 January 2024

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