Update history
Latest Sid Meier's Civilization® VII updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Sid Meier's Civilization® VII
Share your thoughts on the Test of Time Update with us!
Test of Time is our biggest Civilization VII update yet, bringing major additions and changes across the game. Much of this update was shaped directly by community feedback, including the ability to start and stay as an…
Announcement2 changesUI/audioGameplay - Sid Meier's Civilization® VII
A reminder for Test of Time (Update 1.4.0): Disable Mods & Update Drivers
Some mods may not yet be compatible with the latest version of Civilization VII and can cause crashes, loading issues, or other unexpected behavior. Outdated graphics drivers can also impact performance and stability. T…
Announcement4 changesPerformanceGameplay - Sid Meier's Civilization® VII
Get the leader Alexander the Great for FREE in Civilization VII!
Arriving ready to conquer alongside the game's massive Test of Time update, longtime fan-favorite leader Alexander the Great is joining Civ VII 's base-game roster! This is a free addition for all Civ VII players, so on…
Announcement2 changesGameplay - Sid Meier's Civilization® VII
Save 40% on Civ VII during the Test of Time Sale!
Whether you aspire to be a military-minded conqueror, an economic powerhouse, a creator of cultural wonders, or one of history's great scientific minds, there's never been a better time to build a new empire in Civiliza…
Announcement4 changesGameplay - Sid Meier's Civilization® VII
Civilization VII's FREE Test of Time Update Out Now!
The day is finally here, Civ VII players: The Test of Time update is now live in-game! For those who haven't been following its progress, Test of Time – also called Update 1.4.0 – is magnitudes more than just a patch or…
Event14 changesWorkshopGameplay - Sid Meier's Civilization® VII
Update 1.4.0 - Test of Time - Patch Notes
Test of Time is live now on all platforms, and it’s our most significant update to Civilization VII yet! We know you’ve been hungry for another update, and we’re ready to finally get it into your hands. Test of Time, fr…
Event185 changesFixWorkshop - Sid Meier's Civilization® VII
Civ VII Developer Video - May 2026 | Test of Time Goes Live Tomorrow!
Almost release day! Our biggest update to Civilization VII yet, Test of Time, is currently planned to launch tomorrow, May 19 at 12PM ET. In this video, Firaxis’ Ed Beach and Matt Owens walk through some of the biggest…
Announcement6 changesGameplayMaps - Sid Meier's Civilization® VII
Modding Impact with 1.4.0 + Current State of UI Modding and What’s Changing
With the scope of changes coming in Test of Time (Update 1.4.0), we want to give modders a heads-up that this update is likely to have a significant impact on existing mods. A number of core systems, gameplay rules, UI…
Store10 changesFixCompatibility - Sid Meier's Civilization® VII
Civilization VII - Test of Time Dev Diary: Audio
Designing the Sound of Civilization VII Hello Civ fans! My name is Kadet Kuhne and I'm the Associate Audio Director for Sid Meier's Civilization VII at Firaxis Games, working with our awesome Audio team which currently…
Patch notes43 changesUI/audioGameplay - Sid Meier's Civilization® VII
Watch Firaxis Devs Play Civ VII's Test of Time Update
Civilization VII 's Test of Time update—the massive, many-months-in-the-works update playtested by Firaxis Feature Workshop participants—arrives May 19, free for all Civ VII players!* To see its game-changing new conten…
Announcement3 changesWorkshopGameplay - Sid Meier's Civilization® VII
Civilization VII - Test of Time Dev Diary: Victories
Hey, Civ fans! I'm Bill Anderson, Game Designer on Civilization VII. Following my colleagues' recent Dev Diaries covering the new Time-Tested civs and Triumphs systems arriving in the Test of Time update, I'm here to br…
Patch notes18 changesGameplayMaps - Sid Meier's Civilization® VII
Civilization VII - Test of Time Dev Diary: Triumphs
Hello, Civ fans! I’m Kiera Boyle, Content Designer for Civilization VII. Today I’d like to introduce a new feature coming in the Test of Time update: Triumphs. New Ways to Write History Until now, we only offered four k…
Event11 changesGameplayBalance - Sid Meier's Civilization® VII
Civilization VII - Test of Time Dev Diary: Time-Tested Civs
Heya folks! Matt Owens here, a design lead at Firaxis Games, back at it after more than a minute with another Dev Diary. Over a year ago now (wow, time flies), I yapped about the fresh, new Legends and Mementos systems.…
Patch notes15 changesFixGameplay - Sid Meier's Civilization® VII
Civ Streams: Civ VII's Test of Time Update
A quick Test of Time livestream update: Due to some unforeseen livestream technical difficulties, we are going to postpone today’s developer stream and shifting things to a recorded format with our guests instead. We kn…
Announcement1 changeGameplay - Sid Meier's Civilization® VII
Civilization VII's Test of Time Update Coming May 19!
When Firaxis first conceived of Civilization VII, the ambition was to boldly re-approach the series' classic structure with new mechanics rooted in a more nuanced historical perspective, while honoring and building upon…
Event15 changesGameplayWorkshop - Sid Meier's Civilization® VII
This Month in Civ: April Update, News Recap, and More
Welcome Back! Hey, Civ fans! Welcome back to This Month in Civ! It’s been an exciting month as we wrapped up Round 3 of the Firaxis Feature Workshop. As we look ahead to the studio’s 30th anniversary, we have lots to re…
Patch notes9 changesWorkshopPerformance






