HomeGamesUpdatesPricingMethodology
Steam News20 June 20242y ago

Content Update: New Level (Subzero Slaughter) & Parry mechanic

Hey Shredders we're back with a new update to fix previous issues and bring you tons of new content!

In this update9

Full notes

Full Shred Off update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey Shredders we're back with a new update to fix previous issues and bring you tons of new content! We have a new level that will provide the biggest challenge yet in Shred Off history and for you to conquer the leaderboards on a new level!

What changed

1 fix5 additions1 change0 removals
  • Events
  • Gameplay
  • UI and audio
  • Performance
addedHey Shredders we're back with a new update to fix previous issues and bring you tons of new content! We have a new level that will provide the biggest challenge yet in Shred Off history and for you to conquer the leaderboards on a new level!
addedNEWNew level: Subzero Slaughter!! • More Achievements!!
changedNEWPacifist: Finish a level without shooting a weapon.
addedNEWAdded a splash screen • Added music to the main menu • You can now dodge and deflect enemy projectiles by doing tricks. • Voice acting for the player, enemies, and a new announcer
addedUPDATEDTruuli Peak & Dark Aurora now has guaranteed pick-ups, you can strategize your run or be daring and go for randomized pick-up boxes if you’re feeling lucky... • New soundtrack for the main menu. • Several tutorial missions were updated and simplified. New tutorial missions were added.
addedQoL Changes:Settings are saved switching between levels when applied. • The timer now gets paused while respawning when going out of bounds. • Added text to out-of-bounds effect. • Screen flashes green when you pick up a health orb. • Results screen now has a level select button, so that you can enter the next level. • Leaderboards overhaul to look better. • To help with the visual clarity of the tutorial UI, some UI elements were adjusted and given new colors. • New font in menus that supports Chinese languages. • The Main Menu button has been replaced with a Level Select button in the Results Screen. • Molotov explosions are now aligned with the ground.

Shred Off changes

addedHey Shredders we're back with a new update to fix previous issues and bring you tons of new content! We have a new level that will provide the biggest challenge yet in Shred Off history and for you to conquer the leaderboards on a new level!
addedNew level: Subzero Slaughter!! • More Achievements!!
changedPacifist: Finish a level without shooting a weapon.
addedAdded a splash screen • Added music to the main menu • You can now dodge and deflect enemy projectiles by doing tricks. • Voice acting for the player, enemies, and a new announcer
addedTruuli Peak & Dark Aurora now has guaranteed pick-ups, you can strategize your run or be daring and go for randomized pick-up boxes if you’re feeling lucky... • New soundtrack for the main menu. • Several tutorial missions were updated and simplified. New tutorial missions were added.

Here’s what’s new in version 1.2

Patch Highlights:

NEW

• New level: Subzero Slaughter!! • More Achievements!!

  • Pacifist: Finish a level without shooting a weapon.

  • One Small Step for Shredder: Get 4 seconds of airtime.

  • S rank achievement for Subzero Slaughter

• Added a splash screen • Added music to the main menu • You can now dodge and deflect enemy projectiles by doing tricks. • Voice acting for the player, enemies, and a new announcer

UPDATED

• Truuli Peak & Dark Aurora now has guaranteed pick-ups, you can strategize your run or be daring and go for randomized pick-up boxes if you’re feeling lucky... • New soundtrack for the main menu. • Several tutorial missions were updated and simplified. New tutorial missions were added.

Gameplay Changes:

Enemies

• The Molotov chucker and gunner enemies are now bigger and wear orange jackets to show their allegiance to “Bad Taste & Standing Out” gang.

Bugfixes & QoL Changes:

QoL Changes:

• Settings are saved switching between levels when applied. • The timer now gets paused while respawning when going out of bounds. • Added text to out-of-bounds effect. • Screen flashes green when you pick up a health orb. • Results screen now has a level select button, so that you can enter the next level. • Leaderboards overhaul to look better. • To help with the visual clarity of the tutorial UI, some UI elements were adjusted and given new colors. • New font in menus that supports Chinese languages. • The Main Menu button has been replaced with a Level Select button in the Results Screen. • Molotov explosions are now aligned with the ground.

Bugfixes:

• Optimized collisions in onboarding, Dark Aurora, and Truuli Peak levels • Fixed a bug that caused the screen to flash red upon picking up a green health orb. • Fixed a crash caused by picking up two pickups on the same tick. • Fixed button input for dropping weapons on the controller. • Fixed character going for another trick after a failed combo. • Fixed pause menu buttons leading to incorrect menus. • Fixed UI Scaling in menus. • Fixed snow trail at the tutorial level. • Fixed a lot of collision issues at the tutorial level.

Known Issues

• The landscape at the end of Truuli Peak becomes transparent infrequently. • Loading the levels on a lower-end machine will create issues where it pops in. • After losing a combo, getting kills without a combo score will not update the score display until the player does a trick.

Source

Steam News / 20 June 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.