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Steam News12 March 20263mo ago

Shrapnel Early Access Roadmap

Operators, Early Access is just the beginning. Over the first four weeks, we’ll be rolling out new Operators, abilities, weapons, and systems while gathering feedback from the community to help shape the future of Shrap

In this update15

Full notes

Full SHRAPNEL update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions8 changes0 removals
  • Gameplay
  • Maps
  • Store
  • Events
addedEarly Access is just the beginning. Over the first four weeks, we’ll be rolling out new Operators, abilities, weapons, and systems while gathering feedback from the community to help shape the future of Shrapnel.
changedMapTokyo 2043 (Dusk)
changedSystemsOperator weapon loadouts
changedSystemsWeapon skin equips
changedSystemsSkill-based matchmaking
changedNew WeaponAR2

SHRAPNEL changes

addedEarly Access is just the beginning. Over the first four weeks, we’ll be rolling out new Operators, abilities, weapons, and systems while gathering feedback from the community to help shape the future of Shrapnel.
changedTokyo 2043 (Dusk)
changedOperator weapon loadouts
changedWeapon skin equips
changedSkill-based matchmaking

Operators,

Early Access is just the beginning. Over the first four weeks, we’ll be rolling out new Operators, abilities, weapons, and systems while gathering feedback from the community to help shape the future of Shrapnel.

Here’s what’s coming to the Sacrifice Zone.

Week One — Deployment

Map

  • Tokyo 2043 (Dusk)

Operators

  • Swan

  • Index

Operator Abilities

  • Skipspace

  • Kinetic Pulse

Weapons

  • AR1

  • Shotgun

  • SMG

  • Pistol

  • Revolver

Throwable

  • Grenade

Systems

  • Operator weapon loadouts

  • Weapon skin equips

  • Skill-based matchmaking

  • Progression testing (Cap: Rank 1, Level 20)

  • Sigma Deposited Leaderboard

Week Two — Reinforcements Arrive

Everything from Week One, plus:

New Operators

  • Stonewall

  • Phantom

New Abilities

  • Shockwave

  • Blockade

New Weapon

  • AR2

Systems

  • Progression testing continues (Cap: Rank 1, Level 20)

  • Leaderboard reset

New Game Features

  • REDACTED

Week Three — Escalation

Everything from Week Two, plus:

New Operator

  • Mother

New Ability

  • Overdrive

New Weapon

  • DMR

  • LMG

New Throwable

  • Sigma Grenade

Systems

  • Leaderboard reset

New Game Features

  • REDACTED

Week Four — Season Begins

Operator Battlepass

  • The first Operator Battlepass launches

Progression

  • Progression reset + reward distribution

Systems

  • Operator Reconditioning

  • Leaderboard reset

New Game Features

  • REDACTED

Early Access means building the game with the community. Each week brings new content, systems, and tuning as we learn from how you play in the Sacrifice Zone.

Jump in, experiment with Operators, test strategies, and help shape the future of Shrapnel.

See you in the Zone.

Source

Steam News / 12 March 2026

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