Full notes
Full Shoppe Keep 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Performance
- Maps
- UI and audio
- Fixes
Hello all, We've just pushed out a Shoppe Keep 2 update which tackles a number of bugs you've kindly been reporting. Please do keep all of your feedback coming as we're always listening and ready to fix issues.
10th May Patch Notes
Customers have a modified maximum tolerance for item prices making them want to spend more
Durability damage to displays when placing/removing items reduced by 50%
A failsafe has been added when the shoppe has been fully upgraded but does not save in the save file.
Orc and Elf delivery quests have short descriptions now
Bot task tooltips no longer flicker
Lopta plant size and placement in displays modified
Barbarian shoulder offset modified
Custom map marker is seen further in the compass
NPC dialog UI moved up a bit not to overlap with other features
Alchemist dialog fixed
Helper bot containers are now properly visible and interactable for clients in multiplayer games
Full screen mode changed, should improve performance
Enable furniture keybinding removed as the feature was depreciated
Farm plots will no longer produce only wilted plants after the first one has wilted
Thanks, The Shoppe Keep 2 Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
