In this update4
Full notes
Full Shop-Like - The Rogue-Like Item Shop Experience update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- Fixes
- UI and audio
- Balance
Shop-Like - The Rogue-Like Item Shop Experience changes
I am so happy to release Shop-Like to the public! In the following, you find a small list of changes that have been made between the Streamer Version and the Release Version.
If you are coming from itch.io there are way more changes included that will be listed below.
Changelog 1.04
Added 17 new player upgrades
Added a video tutorial
Added names of content creators and fans into the customer name pool
Fixed a bug where you could end the run infinitely and create infinite Level-Up Points
Changed some layers, so the customer pictures will not get in the way of UI elements. This is not perfect right now, but no buttons are obscured anymore
Fixed a bug with the Tax Mid-Game crisis, where the fine was incorrectly calculated
Changelog 1.0
New Features:
New Difficulties
Old Difficulties were reworked
Fullscreen/Window Mode added
You can now name and color your own slime
You can now look at the stats of new arrivals for Hero Influence
Discord Rich Presence added
Steam Achievements
The Level Up Shop was reworked
Quality of Life:
Ad Campaign Tooltip added
Customers, who's full knowledge you aquired, are locked out of the "Getting Files" option
Tooltip that explains that you can't create Masterpiece Items with the Smith
Feedback added when you can not afford something
Balancing:
Complete Rework of all item prices
- Heavy nerf for GamblecardBank Influence needed is raised and the winnings table was altered in the bank's favor
You get 2 knowledge per sale instead of 1
Corousing in dayplanning gives 4 knowledge per time slot instead of 3 now
Heavy nerf against the Hyper Inflation midgame crisis
Upgrade "The People's Shop" was buffed
Upgrade "Cold Expression" was buffed
Upgrade "Bull's Eye" was buffed
The traits "Likes Standard" and "Loves Standard" were nerfed
The costs for training your slime were lowered
The price money for Slime Racing is significantly higher now
Bug Fixes:
Slimes will not have dublicate name in Slime Races
Fixed the costs to create news
You can't enter a negative betting amount anymore
Fixed an issue with the Upgrade "Risk Dealer" that did not reset it's bonus after each customer
Fixed a bug where the slime speed was not correctly calculated for your own slime
Source
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