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Steam News5 July 20233y ago

Devlog for the upcoming 1.1 Update

Hi Shop-Like Community! It's been a couple of weeks and development for Shop-Like has not ceased! Some of the promised features are on their way and I plan to release a Beta-Branch on friday.

Full notes

Full Shop-Like - The Rogue-Like Item Shop Experience update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions5 changes0 removals
  • Store
  • Compatibility
  • Gameplay
  • Balance
  • Security
changedHi Shop-Like Community!
changedIt's been a couple of weeks and development for Shop-Like has not ceased!
changedSome of the promised features are on their way and I plan to release a Beta-Branch on friday.
addedWhat will be new in the Beta Version?
addedSell Influence Points A much-requested feature was the ability to trade influence points. You will get this option by being able to sell influence points that you don't need and use that money to buy new influence points that you need.
changedTo make this system a bit more interesting you can send heroes now on an adventure via the visiting menu at the Heroes' Guild. This should allow the player to have way more options in shaping their customer pool and invest in the adventure day chances.

Shop-Like - The Rogue-Like Item Shop Experience changes

changedHi Shop-Like Community!
changedIt's been a couple of weeks and development for Shop-Like has not ceased!
changedSome of the promised features are on their way and I plan to release a Beta-Branch on friday.
addedWhat will be new in the Beta Version?
addedSell Influence Points A much-requested feature was the ability to trade influence points. You will get this option by being able to sell influence points that you don't need and use that money to buy new influence points that you need.

Hi Shop-Like Community!

It's been a couple of weeks and development for Shop-Like has not ceased!

Some of the promised features are on their way and I plan to release a Beta-Branch on friday.

What will be new in the Beta Version?

Sell Influence Points A much-requested feature was the ability to trade influence points. You will get this option by being able to sell influence points that you don't need and use that money to buy new influence points that you need.

Send Heroes on Adventures So far heroes can only change their stats when they go on an adventure on Adventure Day. So far the player had relatively less influence about who will go on that adventure and therefore was a part of the game that could be safely ignored.

To make this system a bit more interesting you can send heroes now on an adventure via the visiting menu at the Heroes' Guild. This should allow the player to have way more options in shaping their customer pool and invest in the adventure day chances.

Medal System Since a lot of players have already finished the game, I thought I give them some new content to play through. Admittedly I was surprised how quickly players found ways to exploit the systems and found ideal ways through the mechanics to beat the scenarios. So I created a medal system that effectively quadruples the content we have so far.

Basically, there are Bronze, Silver, Gold, and Diamond Medals for each city. Each medal adds some modifiers to the run to make it a lot harder. Testing the difficulty of these new medals proves to be very time-consuming, which is why I am releasing the new update as a beta version first.

Thank you guys for your patience and hopefully some of you will find your way into the beta branch!

Source

Steam News / 5 July 2023

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