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Steam News9 October 20178y ago

DevLog #11 | Asset editor, performance improvements

Another little Dev Log to keep everyone updated. Very little information from my side, so lets set it straight in this post. READ MORE: http://shootmup.com/development-log?

Full notes

Full Shoot 'm Up update

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What changed

1 fix0 additions0 changes0 removals
  • Maps
fixedAnother little Dev Log to keep everyone updated. Very little information from my side, so lets set it straight in this post. READ MORE: http://shootmup.com/development-log?id=4 CHANGELOG: - Ability to edit / add custom assets - New map structure to allow custom texturing of maps - Map loading improvements (faster + more visual feedback) - Updated particles - faster & nicer! - Added "indoor" type to map editor (inside / outside affects lighting and visibility in map) - Fixed several small bugs / performance issues

Another little Dev Log to keep everyone updated. Very little information from my side, so lets set it straight in this post. READ MORE: http://shootmup.com/development-log?id=4 CHANGELOG: - Ability to edit / add custom assets - New map structure to allow custom texturing of maps - Map loading improvements (faster + more visual feedback) - Updated particles - faster & nicer! - Added "indoor" type to map editor (inside / outside affects lighting and visibility in map) - Fixed several small bugs / performance issues

Source

Steam News / 9 October 2017

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