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Steam News26 February 20242y ago

Demo change list: 26 Feb 2024

Hello Booters and Shoomers! Since the last update in the 'News' demo build of 'Shoomer Booter' was significantly improved: "Out of Ammo" HUD Message Level Name HUD on Begin Play HUD Short Splash When Player Picks Up Som

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Full notes

Full Shoomer Booter update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition24 changes0 removals
  • Gameplay
  • UI and audio
  • Performance
changedHello Booters and Shoomers!Since the last update in the 'News' demo build of 'Shoomer Booter' was significantly improved:
changedHello Booters and Shoomers!"Out of Ammo" HUD Message
changedHello Booters and Shoomers!Level Name HUD on Begin Play
changedHello Booters and Shoomers!HUD Short Splash When Player Picks Up Something
changedHello Booters and Shoomers!HUD Message: "2 out of 3 Secrets"
changedHello Booters and Shoomers!VFX/SFX for Spawning Enemy

Shoomer Booter changes

changedSince the last update in the 'News' demo build of 'Shoomer Booter' was significantly improved:
changed"Out of Ammo" HUD Message
changedLevel Name HUD on Begin Play
changedHUD Short Splash When Player Picks Up Something
changedHUD Message: "2 out of 3 Secrets"

Hello Booters and Shoomers!

Since the last update in the 'News' demo build of 'Shoomer Booter' was significantly improved:

  • "Out of Ammo" HUD Message

  • Level Name HUD on Begin Play

  • HUD Short Splash When Player Picks Up Something

  • HUD Message: "2 out of 3 Secrets"

  • VFX/SFX for Spawning Enemy

  • HUD message for cases like: "Red Key Used"

  • HUD: Sound - 'Secret Found' case

  • HUD: " Ammo Full" when trying to pick up ammo

  • Spawn blood splatter in the player's field of view when they take damage

  • HUD shows damage direction from enemies (left/right/back)

  • HUD: Slot systems for pickup texts (up to 7 rows)

  • Localization for French, German, Russian, Spanish, and Portuguese.

  • Initial logic for no weapon/low ammo

  • Improved simple door mesh/textures.

  • Improved finish level mesh/texture

  • Die logic for the player

  • Frame lock option: 30/60 unlimited

  • Options: FPS frame limit

  • Enemy: 'Braibn-bug' die special sound

  • Improved lift mesh/textures

  • Changed simple lift platform texture

  • Options/Mapping menuFixed button width when localization changes
  • Localization tweaks (buttons width etc.)

  • Splash screen for loading levels

  • Player phrases: Pickups/Enemies etc.

  • FPS step, big jump/landing camera shakes

  • When the weapon is equipped/swapped, show the HUD scheme indicating which number it can be used with (1, 2, 3, 4...)

  • Fixed default sound slider values in the options menu

  • Tweaks in level E1M0

  • Decreased volume for all music cues

So as you can see - the game will be actively improved! Feel free to share your opinion. -- Regards, Tommy Gun Walrus

Source

Steam News / 26 February 2024

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