In this update2
Full notes
Full Shogun Curse update
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What changed
- Fixes
- Balance
- UI and audio
- Events
- Gameplay
- Store
Shogun Curse changes
- Elitesweapon
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Patch notes
(Fixed over time till today since releasing out of Early Access)
Fixed a bug that prevented Overcharged+ from being correctly played and that could cause the game to be unstable afterwards.
Fixed a bug that prevented Tempered Swing from being upgraded if it was originally automatically upgraded by the Jade Raven relic.
Fixed a bug that caused Blood Shogun's kamikaze attack to still be used after he died.
Fixed some missing indicators that provided information about the Red Mistress mechanics. Also fixed an issue with one of her attack's damage previews.
Fixed an issue that prevented the fight from ending if Oni Doll was activated at the same time the fight finished when the last enemies were killed by reflected damage.
Fixed a bug that prevented cards in hand from properly moving to their positions after drawing a card.
Fixed a bug that caused Might applied to the player to visually affect enemies' attack intentions.
Fixed the interaction error between the Open Book relic, the Second Breakfast card, and the Azure Talisman relic, which resulted in losing AP.
Achievements should now be tracked and completed more reliably.
Fixed an interaction between Second Breakfast and Last Blood, where Second Breakfast would fail to activate when it was dealt into the hand by Last Blood.
Fixed a bug that prevented Sapphire Necklace from properly granting 1 AP in certain circumstances.
Fixed a bug that made the self-applied poison from Grave Choice dodgeable.
Added a tooltip explaining what the Blind effect does.
All cards that create Stacking Bullets should now display the Stacking Bullet card when inspecting it.
Resolution, volume settings, and other options should now be properly remembered after the game is closed.
Fixed an issue with the Gnashing Mercenary that caused the Exposed buff to not be displayed correctly
Fixed an issue that caused the Huntress' level to be displayed incorrectly
Fixed an interaction between Strategic Gamble and All in One
Fixed an issue that caused the Hands Tied debuff to persist for more turns than intended
Fixed an issue that caused the Unlock Panel to be played repeatedly
Fixed an issue that caused the Accursed dialogues to be displayed while playing as the Huntress
Fixed an issue that duplicated character dialogues and caused them to last less time than intended
Fixed an issue that caused multiple music tracks to play during boss fights
Fixed an issue that prevented Kurohosi Castle from having music
Fixed an issue that could rarely cause all progress to be lost
Fixed an issue that could rarely cause card and relic rewards to be lost after being picked
Fixed an interaction between Ritual Earring and cards that add Demonic Bullets
Fixed an issue that prevented scroll bars from working correctly, especially when using the mouse wheel
Fixed an issue that caused some relic rewards to be granted more than once
Fixed an issue that rarely made the first node of any camp unselectable
Fixed an issue that rarely prevented some Elites from properly granting a relic as a reward
Fixed an issue that prevented Discount Voucher from properly discounting the price of cards if it was bought in the same shop node
Fixed an issue that occasionally saved the game when opening the upgrade panel
Fixed an issue that affected the Hotei event, causing card rewards to be lost
Fixed visual errors in the main menu and Endless Mode
Fixed an issue that prevented gold stolen by enemies from being returned to the player after the fight
Fixed an issue that prevented Critical Aim from stacking correctly
Fixed an interaction between Critical Aim and the Huntress Crown relic
Fixed an issue that prevented Critical Aim from granting the correct amount of buffs when double-playing it by using Ritual Earring
Fixed an issue with Poison Coating and Ritual Earring that prevented the correct number of stacks from being applied correctly
The visual effect for Poison Coating should now be displayed correctly
Fixed an issue that prevented Smoke Grenade and Smoke Grenade+ from stacking correctly
Fixed an issue that caused the poisoned VFX to be displayed in rest nodes
Fixed an issue that could very rarely cause the player's deck to be empty at the beginning of a fight
Fixed an issue that prevented the Blood Shogun from transforming correctly
Fixed an issue that could rarely cause the Shop to be inaccessible
Fixed an issue that caused the player's name to reset after completing the tutorial
Fixed an issue that prevented Souls from Soul upgrades from being refunded correctly when using that option
Fixed an issue that caused enemies in Kurohosi Castle's first node to gain more Might than intended
Fixed an issue that caused the visual indicator for the Ophidian Shatterer buff to disappear between turns
Fixed an issue that caused the Lifesteal visual indicator granted by Grave Choice+ to disappear between turns
Fixed an issue that would cause Ritual Earring to duplicate any effects applied at the beginning of a battle.
Fixed an issue that would cause the HP values in the character selection screen to be displayed incorrectly.
Source
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