HomeGamesUpdatesPricingMethodology
Steam News20 December 20241y ago

Shogun Curse Patch 1.1

Fixed a bug that prevented Overcharged+ from being correctly played and that could cause the game to be unstable afterwards.

Full notes

Full Shogun Curse update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

11 fixes1 addition0 changes0 removals
  • Fixes
  • Balance
  • UI and audio
fixedFixed a bug that prevented Overcharged+ from being correctly played and that could cause the game to be unstable afterwards.
fixedFixed a bug that prevented Tempered Swing from being upgraded if it was originally automatically upgraded by the Jade Raven relic.
fixedFixed a bug that caused Blood Shogun's kamikaze attack to still be used after he died.
fixedFixed some missing indicators that provided information about the Red Mistress mechanics. Also fixed an issue with one of her attack's damage previews.
fixedFixed an issue that prevented the fight from ending if Oni Doll was activated at the same time the fight finished when the last enemies were killed by reflected damage.
fixedFixed a bug that prevented cards in hand from properly moving to their positions after drawing a card.

Shogun Curse changes

fixedFixed a bug that prevented Overcharged+ from being correctly played and that could cause the game to be unstable afterwards.
fixedFixed a bug that prevented Tempered Swing from being upgraded if it was originally automatically upgraded by the Jade Raven relic.
fixedFixed a bug that caused Blood Shogun's kamikaze attack to still be used after he died.
fixedFixed some missing indicators that provided information about the Red Mistress mechanics. Also fixed an issue with one of her attack's damage previews.
fixedFixed an issue that prevented the fight from ending if Oni Doll was activated at the same time the fight finished when the last enemies were killed by reflected damage.
  • Fixed a bug that prevented Overcharged+ from being correctly played and that could cause the game to be unstable afterwards.

  • Fixed a bug that prevented Tempered Swing from being upgraded if it was originally automatically upgraded by the Jade Raven relic.

  • Fixed a bug that caused Blood Shogun's kamikaze attack to still be used after he died.

  • Fixed some missing indicators that provided information about the Red Mistress mechanics. Also fixed an issue with one of her attack's damage previews.

  • Fixed an issue that prevented the fight from ending if Oni Doll was activated at the same time the fight finished when the last enemies were killed by reflected damage.

  • Fixed a bug that prevented cards in hand from properly moving to their positions after drawing a card.

  • Fixed a bug that caused Might applied to the player to visually affect enemies' attack intentions.

  • Fixed the interaction error between the Open Book relic, the Second Breakfast card, and the Azure Talisman relic, which resulted in losing AP.

  • Achievements should now be tracked and completed more reliably.

  • Fixed an interaction between Second Breakfast and Last Blood, where Second Breakfast would fail to activate when it was dealt into the hand by Last Blood.

  • Fixed a bug that prevented Sapphire Necklace from properly granting 1 AP in certain circumstances.

  • Fixed a bug that made the self-applied poison from Grave Choice dodgeable.

  • Added a tooltip explaining what the Blind effect does.

  • All cards that create Stacking Bullets should now display the Stacking Bullet card when inspecting it.

  • Resolution, volume settings, and other options should now be properly remembered after the game is closed.

Source

Steam News / 20 December 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.