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Steam News15 May 20261mo ago

DEMO UPDATE 2.0

Hi, everyone! It's been a while (since we first saw you), and we've been hard at work on a brand new demo for Shoe it All! Boots may be for walking, but in this fully rebuilt Demo 2.

In this update1

Full notes

Full Shoe it All! update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

22 fixes9 additions20 changes2 removals
  • Gameplay
  • UI and audio
  • Compatibility
addedHi, everyone! It's been a while (since we first saw you), and we've been hard at work on a brand new demo for Shoe it All! Boots may be for walking, but in this fully rebuilt Demo 2.0 shoes are made for slinging and running ... SPEED RUNNING THAT IS. Steam post image
addedThat's right folks. We're introducing a new, fully-playable mode in this update called "Hermes Run" . In Hermes Run, you'll be tasked with completing every single level in the demo (some of which are brand new!) as fast as you can without stopping. This is a truly all gas, no breaks experience. Infinite shoes, infinite speed, infinite runs. Can you beat our best dev time? Steam post image
addedStarting at 0:00 UTC on Saturday, May 16th we're going to be hosting weekly *announcer voice* SPEE RUN SATURDAYS.Test your mettle against others in the community to see who can come out on top. Join the official Amberbite Games Discord to show off your runs, strats, and earn bragging rights as the winner of each tournament will receive a free copy of the game once it releases on Steam! The demo itself has also been fully revamped with additional levels, more secrets, and improvements across the board. As such, we've unfortunately had to start everyone over from scratch with your progress. Since we're ripping off that band-aid, we also want to mention here that demo progress will NOT convert to full-game progress either. We also added boomboxes to certain levels that will play some pretty sick tunes while you grind out your new best times!
changedStarting at 0:00 UTC on Saturday, May 16th we're going to be hosting weekly *announcer voice* SPEE RUN SATURDAYS.We hope to see all you SIA enjoyers swinging (from the chandelier) and slinging over in our Discord soon!
addedStarting at 0:00 UTC on Saturday, May 16th we're going to be hosting weekly *announcer voice* SPEE RUN SATURDAYS.Full Patch Notes Added:
changedStarting at 0:00 UTC on Saturday, May 16th we're going to be hosting weekly *announcer voice* SPEE RUN SATURDAYS.Boomboxes now play music in selected levels

Shoe it All! changes

addedHi, everyone! It's been a while (since we first saw you), and we've been hard at work on a brand new demo for Shoe it All! Boots may be for walking, but in this fully rebuilt Demo 2.0 shoes are made for slinging and running ... SPEED RUNNING THAT IS. Steam post image
addedThat's right folks. We're introducing a new, fully-playable mode in this update called "Hermes Run" . In Hermes Run, you'll be tasked with completing every single level in the demo (some of which are brand new!) as fast as you can without stopping. This is a truly all gas, no breaks experience. Infinite shoes, infinite speed, infinite runs. Can you beat our best dev time? Steam post image
addedTest your mettle against others in the community to see who can come out on top. Join the official Amberbite Games Discord to show off your runs, strats, and earn bragging rights as the winner of each tournament will receive a free copy of the game once it releases on Steam! The demo itself has also been fully revamped with additional levels, more secrets, and improvements across the board. As such, we've unfortunately had to start everyone over from scratch with your progress. Since we're ripping off that band-aid, we also want to mention here that demo progress will NOT convert to full-game progress either. We also added boomboxes to certain levels that will play some pretty sick tunes while you grind out your new best times!
changedWe hope to see all you SIA enjoyers swinging (from the chandelier) and slinging over in our Discord soon!
addedFull Patch Notes Added:

Hi, everyone! It's been a while (since we first saw you), and we've been hard at work on a brand new demo for Shoe it All! Boots may be for walking, but in this fully rebuilt Demo 2.0 shoes are made for slinging and running... SPEED RUNNING THAT IS. Steam post image

That's right folks. We're introducing a new, fully-playable mode in this update called"Hermes Run". In Hermes Run, you'll be tasked with completing every single level in the demo (some of which are brand new!) as fast as you can without stopping. This is a truly all gas, no breaks experience. Infinite shoes, infinite speed, infinite runs. Can you beat our best dev time? Steam post image

Starting at 0:00 UTC on Saturday, May 16th we're going to be hosting weekly *announcer voice* SPEE RUN SATURDAYS.

Test your mettle against others in the community to see who can come out on top. Join the official Amberbite Games Discord to show off your runs, strats, and earn bragging rights as the winner of each tournament will receive a free copy of the game once it releases on Steam! The demo itself has also been fully revamped with additional levels, more secrets, and improvements across the board. As such, we've unfortunately had to start everyone over from scratch with your progress. Since we're ripping off that band-aid, we also want to mention here that demo progress will NOT convert to full-game progress either. We also added boomboxes to certain levels that will play some pretty sick tunes while you grind out your new best times!

We hope to see all you SIA enjoyers swinging (from the chandelier) and slinging over in our Discord soon!

Full Patch Notes Added:

  • Boomboxes now play music in selected levels

  • Chill music added to finish and game over screens

  • Speedrun mode with timegated levels and freeze timer

  • Speedrun leaderboard

  • Screen shake toggle in settings

  • New hand drawn Icons

  • Journal decorations for each World

  • Journal page turn animation

  • World unlock animation

Changed:

  • You can now shoot shoes slightly before a level officially starts

  • Sound effects improved and expanded across all levels

  • Brand-new main menu design

  • Better translations for all supported languages

  • Improved rumble system for more stable and consistent controller feedback

  • Boss levels jumping back to the journal to allow for choice where to continue

  • Added a new success text size tier so very long messages no longer overlap the screen

  • Upgraded to Unity 6000.3.6f1

  • Restructured demo levels

  • Best time in level select now displays milliseconds

  • Removed "Best Time" from journal page one

  • Adjusted confetti particles

  • Lowered `glitch`-sound volume

  • Removed intro on restart for boss and secret levels

Fixed:

  • Fixed multiple issues that caused performance issues on low memory devices

  • Resolved a memory leak related to the outline package

  • Fixed an issue where the sticker end screen animation could not be skipped

  • Fixed joystick navigation in menus

  • Adjusted A08 tasks

  • Adjusted A17 to fix second panel not triggering

  • Fixed Boss Level 1 rolling apple damaging shoe pile when not thrown

  • Fixed soft lock in Level 11 when scarecrow is hit and avocado misses the neighbor

  • Fixed avocado being disrupted by shoe

  • Fixed extra apple shooting at start of neighbor spawning

  • Fixed fence pre-shoot to still grant 3 shoes task even if finished with one shoe

  • Fixed shoe being fired when resuming from pause menu

  • Fixed boss music tracks overlapping each other in World Z

  • Fixed finish screen music continuing to play in-level

  • Fixed finish screen sticker animation speed

  • Fixed performance drop on level reload and despawn

  • Fixed EdgeDetection for Unity 6000.3

  • Fixed broken vector graphics on Linux

  • Fixed ground color change not applying

  • Fixed date formatting issue caused by unused weeks unit

  • Fixed second price tag EnableCollider delay

  • Fixed leaderboard behaviour in demo mode

  • Fixed bonus level unlock animation

Source

Steam News / 15 May 2026

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