Full notes
Full Shmadow update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
Power cap
In order to make highscoring casual runs more interesting without changing the balance for new players, we're trying out a power up cap of 4 of each type; damage, fire rate, pierce, spread shot, and health, and after you've maxed out on 4, any above that will drop on death.
Lazerz
Laser boss laser damage: 150 -> 300
Start of Season 2
Since there have been a lot of balance changes in the past 3 months since launch, we've reset the leaderboards and here are screenshots of the top 15s. http://imgur.com/a/lDdaB We'll be throwing a prize to each person on the top 15 for one of our future games down the road, as well as those who hold top 15 spots at the end of season 2, which will run till mid May. Great job everyone! We hope these next set of changes will provide more depth and looking forward to our next content update in March!
Source
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