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Steam News18 January 201610y ago

Update 1.2 : Apex

New Game Mode "Boss Mode", this mode is unlocked by defeating each boss once during any of the other modes, if you already have the laser weapon unlocked you'll already have it enabled after the update.

Full notes

Full Shmadow update

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What changed

0 fixes1 addition0 changes1 removal
  • Gameplay
  • Balance
addedNew Game Mode"Boss Mode", this mode is unlocked by defeating each boss once during any of the other modes, if you already have the laser weapon unlocked you'll already have it enabled after the update. During this mode we've made some tweaks to Boss and Shadow spawning as well as changes to difficulty ramp up. You'll find yourself fighting 2 bosses most of the time, but as you progress and if you take too much time fighting one set of bosses you'll soon find yourself fighting 3 or even more bosses. The time at the start and in-between boss fights is significantly reduced, since your focus will be on the Bosses there are fewer Shadows in this mode. http://steamcommunity.com/stats/397570/leaderboards/1020671 http://steamcommunity.com/stats/397570/leaderboards/1127795
removedUncappedWe've removed the health cap on all enemies, this should allow things to scale during your record Casual leaderboard runs. Achievements are now unlockable during both Casual and Boss modes, with the exception of Galaxy (400k+ score on Normal or Hard) and Bomb (100k+ score on Hard). We hope you enjoy these changes, we'll be shooting for the end of March to bring you guys another content update, if you find any bugs or have feedback let us know.

New Game Mode

"Boss Mode", this mode is unlocked by defeating each boss once during any of the other modes, if you already have the laser weapon unlocked you'll already have it enabled after the update. During this mode we've made some tweaks to Boss and Shadow spawning as well as changes to difficulty ramp up. You'll find yourself fighting 2 bosses most of the time, but as you progress and if you take too much time fighting one set of bosses you'll soon find yourself fighting 3 or even more bosses. The time at the start and in-between boss fights is significantly reduced, since your focus will be on the Bosses there are fewer Shadows in this mode. http://steamcommunity.com/stats/397570/leaderboards/1020671 http://steamcommunity.com/stats/397570/leaderboards/1127795

Uncapped

We've removed the health cap on all enemies, this should allow things to scale during your record Casual leaderboard runs. Achievements are now unlockable during both Casual and Boss modes, with the exception of Galaxy (400k+ score on Normal or Hard) and Bomb (100k+ score on Hard). We hope you enjoy these changes, we'll be shooting for the end of March to bring you guys another content update, if you find any bugs or have feedback let us know.

Source

Steam News / 18 January 2016

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