HomeGamesUpdatesPricingMethodology
Steam News19 May 20224y ago

Patch V0.1.006 - Fire and Flames

--------- GAMEPLAY: [Added] fires that can spread through ship [Added] limit time a submarine can remain submerged - diesel engines no longer procude steam when submerged.

Full notes

Full SHIPS AT WAR update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix7 additions1 change0 removals
  • Gameplay
  • Store
  • Events
  • UI and audio
changed-------- GAMEPLAY:
added[Added] fires that can spread through ship [Added] limit time a submarine can remain submerged - diesel engines no longer procude steam when submerged. [Added] submarines should become invisible when under water they should also no longer be able to see other ships sonar will make them visible [Added] Bomber squadrons instead of a long line of planes [Added] Add explosion effects when a weapon is destroyed [Removed] Removed Limit of Outer Plating. Outer plating now costs firepower and is counted as a defensive part. [Change] Depth control where players can choose to dive or submerge
added[Added] barrel depth charges [Added] Depth charge bombers
added[Added] Kamikaze Planes: Crashing planes set fire to ships they hit. [Added] Clouds
added[Added] Add gifs to game description [Added] Improve description in the store page
fixed[Fixed] torpedoes should float a minimum of 20cm below see level [Fixed] Shell trails are horizontal when shells get re-used. [Fixed] Fix effects on aircraft [Fixed] AI did not move close enough for torpedoes to be in range. [Fixed] Sign In reward showing up every time one comes back from the editor [Fixed] Liners, submarines and merchant ships could not be unlocked through battle. Can now be unlocked in sandbox battles. [Fixed] Sometimes Icons of ships vanished after leaving the editor [Fixed] Ships broke apart too easily in heavy waves. (Especially the HMS Couragous) [Fixed] Size scala of ships is broken [Fixed] Enemy bombers would often miss the ship completely

SHIPS AT WAR changes

changed-------- GAMEPLAY:
added[Added] fires that can spread through ship [Added] limit time a submarine can remain submerged - diesel engines no longer procude steam when submerged. [Added] submarines should become invisible when under water they should also no longer be able to see other ships sonar will make them visible [Added] Bomber squadrons instead of a long line of planes [Added] Add explosion effects when a weapon is destroyed [Removed] Removed Limit of Outer Plating. Outer plating now costs firepower and is counted as a defensive part. [Change] Depth control where players can choose to dive or submerge
added[Added] barrel depth charges [Added] Depth charge bombers
added[Added] Kamikaze Planes: Crashing planes set fire to ships they hit. [Added] Clouds
added[Added] Add gifs to game description [Added] Improve description in the store page

--------- GAMEPLAY:

[Added] fires that can spread through ship [Added] limit time a submarine can remain submerged - diesel engines no longer procude steam when submerged. [Added] submarines should become invisible when under water they should also no longer be able to see other ships sonar will make them visible [Added] Bomber squadrons instead of a long line of planes [Added] Add explosion effects when a weapon is destroyed [Removed] Removed Limit of Outer Plating. Outer plating now costs firepower and is counted as a defensive part. [Change] Depth control where players can choose to dive or submerge

--------- SHIPPART:

[Added] barrel depth charges [Added] Depth charge bombers

--------- BATTLE:

[Added] Kamikaze Planes: Crashing planes set fire to ships they hit. [Added] Clouds

--------- STEAM PAGE:

[Added] Add gifs to game description [Added] Improve description in the store page

--------- BUGFIXES:

[Fixed] torpedoes should float a minimum of 20cm below see level [Fixed] Shell trails are horizontal when shells get re-used. [Fixed] Fix effects on aircraft [Fixed] AI did not move close enough for torpedoes to be in range. [Fixed] Sign In reward showing up every time one comes back from the editor [Fixed] Liners, submarines and merchant ships could not be unlocked through battle. Can now be unlocked in sandbox battles. [Fixed] Sometimes Icons of ships vanished after leaving the editor [Fixed] Ships broke apart too easily in heavy waves. (Especially the HMS Couragous) [Fixed] Size scala of ships is broken [Fixed] Enemy bombers would often miss the ship completely

--------- UPGRADES:

[Added] Remove water from entire ship Upgrade [Added] Increase bouyancy upgrade [Added] Watertight Hull Upgrade

--------- MAINMENU:

[Added] Animations in the loadingscreen [Added] Intermittend loading screen when loading another scene [Added] Option to enable AI on the player ship in sandbox battles. [Removed] Removed all locks on ships for sandbox battles.

--------- EDITOR:

[Added] Materials should display the length as a tooltip [Added] Bomb test weapon [Added] Depth charge test weapon

Source

Steam News / 19 May 2022

Open original post

Changelog.gg summarizes and formats this update. How we read updates.